39 lines
647 B
Plaintext
39 lines
647 B
Plaintext
|
#include <metal_stdlib>
|
||
|
|
||
|
using namespace metal;
|
||
|
|
||
|
template<typename T>
|
||
|
T tint_dot3(vec<T,3> a, vec<T,3> b) {
|
||
|
return a[0]*b[0] + a[1]*b[1] + a[2]*b[2];
|
||
|
}
|
||
|
struct tint_symbol {
|
||
|
float4 value [[position]];
|
||
|
};
|
||
|
|
||
|
void dot_7548a0() {
|
||
|
uint res = tint_dot3(uint3(), uint3());
|
||
|
}
|
||
|
|
||
|
float4 vertex_main_inner() {
|
||
|
dot_7548a0();
|
||
|
return float4();
|
||
|
}
|
||
|
|
||
|
vertex tint_symbol vertex_main() {
|
||
|
float4 const inner_result = vertex_main_inner();
|
||
|
tint_symbol wrapper_result = {};
|
||
|
wrapper_result.value = inner_result;
|
||
|
return wrapper_result;
|
||
|
}
|
||
|
|
||
|
fragment void fragment_main() {
|
||
|
dot_7548a0();
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
kernel void compute_main() {
|
||
|
dot_7548a0();
|
||
|
return;
|
||
|
}
|
||
|
|