36 lines
868 B
HLSL
36 lines
868 B
HLSL
|
cbuffer cbuffer_x_5 : register(b0, space0) {
|
||
|
uint4 x_5[1];
|
||
|
};
|
||
|
static float4 gv = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
||
|
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
||
|
|
||
|
void main_1() {
|
||
|
int temp = 0;
|
||
|
const float x_39 = asfloat(x_5[0].x);
|
||
|
if ((x_39 > 2.0f)) {
|
||
|
temp = int(max(lerp(float4(1.0f, 1.0f, 1.0f, 1.0f), float4(1.0f, 1.0f, 1.0f, 1.0f), gv), float4(8.600000381f, 8.600000381f, 8.600000381f, 8.600000381f)).y);
|
||
|
if ((temp < 150)) {
|
||
|
discard;
|
||
|
}
|
||
|
if ((temp < 180)) {
|
||
|
discard;
|
||
|
}
|
||
|
}
|
||
|
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
struct main_out {
|
||
|
float4 x_GLF_color_1;
|
||
|
};
|
||
|
struct tint_symbol {
|
||
|
float4 x_GLF_color_1 : SV_Target0;
|
||
|
};
|
||
|
|
||
|
tint_symbol main() {
|
||
|
main_1();
|
||
|
const main_out tint_symbol_1 = {x_GLF_color};
|
||
|
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
|
||
|
return tint_symbol_3;
|
||
|
}
|