72 lines
1.6 KiB
HLSL
72 lines
1.6 KiB
HLSL
|
cbuffer cbuffer_x_7 : register(b0, space0) {
|
||
|
uint4 x_7[1];
|
||
|
};
|
||
|
static float gv = 0.0f;
|
||
|
static float4 gl_FragCoord = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
||
|
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
||
|
|
||
|
void main_1() {
|
||
|
float lv = 0.0f;
|
||
|
float x_43 = 0.0f;
|
||
|
int GLF_live5r = 0;
|
||
|
int GLF_live5_looplimiter6 = 0;
|
||
|
const float x_45 = asfloat(x_7[0].y);
|
||
|
if ((1.0f > x_45)) {
|
||
|
x_43 = abs(gv);
|
||
|
} else {
|
||
|
x_43 = 260.0f;
|
||
|
}
|
||
|
lv = x_43;
|
||
|
if ((int(lv) < 250)) {
|
||
|
if ((int(lv) < 180)) {
|
||
|
const float x_65 = clamp(lv, 1.0f, 1.0f);
|
||
|
} else {
|
||
|
const float x_67 = gl_FragCoord.y;
|
||
|
if ((x_67 < 0.0f)) {
|
||
|
if ((int(lv) < 210)) {
|
||
|
while (true) {
|
||
|
{
|
||
|
if (true) {
|
||
|
} else {
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
GLF_live5r = 0;
|
||
|
while (true) {
|
||
|
if (true) {
|
||
|
} else {
|
||
|
break;
|
||
|
}
|
||
|
if ((GLF_live5_looplimiter6 >= 6)) {
|
||
|
break;
|
||
|
}
|
||
|
GLF_live5_looplimiter6 = (GLF_live5_looplimiter6 + 1);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
struct main_out {
|
||
|
float4 x_GLF_color_1;
|
||
|
};
|
||
|
struct tint_symbol_1 {
|
||
|
float4 gl_FragCoord_param : SV_Position;
|
||
|
};
|
||
|
struct tint_symbol_2 {
|
||
|
float4 x_GLF_color_1 : SV_Target0;
|
||
|
};
|
||
|
|
||
|
tint_symbol_2 main(tint_symbol_1 tint_symbol) {
|
||
|
const float4 gl_FragCoord_param = tint_symbol.gl_FragCoord_param;
|
||
|
gl_FragCoord = gl_FragCoord_param;
|
||
|
main_1();
|
||
|
const main_out tint_symbol_3 = {x_GLF_color};
|
||
|
const tint_symbol_2 tint_symbol_5 = {tint_symbol_3.x_GLF_color_1};
|
||
|
return tint_symbol_5;
|
||
|
}
|