2022-08-05 15:15:17 +00:00
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enable f16;
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fn smoothstep_12c031() {
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2022-11-16 23:02:39 +00:00
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var arg_0 = vec2<f16>(2.0h);
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var arg_1 = vec2<f16>(4.0h);
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var arg_2 = vec2<f16>(3.0h);
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2022-08-05 15:15:17 +00:00
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var res : vec2<f16> = smoothstep(arg_0, arg_1, arg_2);
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}
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@vertex
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fn vertex_main() -> @builtin(position) vec4<f32> {
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smoothstep_12c031();
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return vec4<f32>();
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}
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@fragment
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fn fragment_main() {
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smoothstep_12c031();
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}
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@compute @workgroup_size(1)
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fn compute_main() {
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smoothstep_12c031();
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}
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