dawn-cmake/test/intrinsics/gen/select/cb9301.wgsl.expected.hlsl

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struct tint_symbol {
float4 value : SV_Position;
};
void select_cb9301() {
bool2 res = (bool2(false, false) ? bool2(false, false) : bool2(false, false));
}
tint_symbol vertex_main() {
select_cb9301();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
select_cb9301();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
select_cb9301();
return;
}