57 lines
1.1 KiB
HLSL
57 lines
1.1 KiB
HLSL
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static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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cbuffer cbuffer_x_6 : register(b0, space0) {
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uint4 x_6[1];
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};
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cbuffer cbuffer_x_9 : register(b1, space0) {
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uint4 x_9[1];
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};
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void main_1() {
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int i = 0;
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float4 v = float4(0.0f, 0.0f, 0.0f, 0.0f);
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x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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i = 0;
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while (true) {
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const int x_38 = i;
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const int x_40 = asint(x_6[0].x);
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if ((x_38 < x_40)) {
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} else {
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break;
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}
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while (true) {
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const int x_48 = asint(x_6[0].x);
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if ((x_48 == 1)) {
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x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
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}
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{
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if (false) {
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} else {
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break;
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}
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}
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}
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{
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i = (i + 1);
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}
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}
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const int x_55 = asint(x_9[0].x);
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v.y = float(x_55);
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const float x_59 = v.y;
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x_GLF_color.y = x_59;
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return;
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}
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol {
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float4 x_GLF_color_1 : SV_Target0;
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};
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tint_symbol main() {
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main_1();
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const main_out tint_symbol_1 = {x_GLF_color};
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const tint_symbol tint_symbol_4 = {tint_symbol_1.x_GLF_color_1};
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return tint_symbol_4;
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}
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