2017-06-19 16:53:38 +00:00
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// Copyright 2017 The NXT Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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2017-07-06 18:41:13 +00:00
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#include "utils/BackendBinding.h"
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2017-06-19 16:53:38 +00:00
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2017-07-28 01:30:57 +00:00
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#include "common/Assert.h"
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2017-07-14 18:05:14 +00:00
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#include "common/Platform.h"
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2017-07-28 01:30:57 +00:00
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#include "nxt/nxt_wsi.h"
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#include "utils/SwapChainImpl.h"
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2017-07-14 18:05:14 +00:00
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2017-07-28 01:30:57 +00:00
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#include <cstdio>
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#include "glad/glad.h"
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2017-06-19 16:53:38 +00:00
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#include "GLFW/glfw3.h"
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namespace backend {
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namespace opengl {
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void Init(void* (*getProc)(const char*), nxtProcTable* procs, nxtDevice* device);
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}
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}
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namespace utils {
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2017-07-28 01:30:57 +00:00
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class SwapChainImplGL : SwapChainImpl {
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public:
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static nxtSwapChainImplementation Create(GLFWwindow* window) {
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auto impl = GenerateSwapChainImplementation<SwapChainImplGL, nxtWSIContextGL>();
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impl.userData = new SwapChainImplGL(window);
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return impl;
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}
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private:
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2017-11-23 18:49:58 +00:00
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GLFWwindow* mWindow = nullptr;
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uint32_t mWidth = 0;
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uint32_t mHeight = 0;
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GLuint mBackFBO = 0;
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GLuint mBackTexture = 0;
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SwapChainImplGL(GLFWwindow* window)
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: mWindow(window) {
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}
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~SwapChainImplGL() {
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glDeleteTextures(1, &mBackTexture);
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glDeleteFramebuffers(1, &mBackFBO);
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2017-07-28 01:30:57 +00:00
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}
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// For GenerateSwapChainImplementation
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friend class SwapChainImpl;
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void Init(nxtWSIContextGL*) {
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glGenTextures(1, &mBackTexture);
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glBindTexture(GL_TEXTURE_2D, mBackTexture);
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2017-07-28 01:30:57 +00:00
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 0, 0, 0,
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GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
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2017-11-23 18:49:58 +00:00
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glGenFramebuffers(1, &mBackFBO);
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glBindFramebuffer(GL_READ_FRAMEBUFFER, mBackFBO);
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glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
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GL_TEXTURE_2D, mBackTexture, 0);
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2017-07-28 01:30:57 +00:00
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}
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2017-08-30 23:53:27 +00:00
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nxtSwapChainError Configure(nxtTextureFormat format, nxtTextureUsageBit,
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2017-07-28 01:30:57 +00:00
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uint32_t width, uint32_t height) {
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if (format != NXT_TEXTURE_FORMAT_R8_G8_B8_A8_UNORM) {
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return "unsupported format";
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}
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ASSERT(width > 0);
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ASSERT(height > 0);
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mWidth = width;
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mHeight = height;
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2017-11-23 18:49:58 +00:00
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glBindTexture(GL_TEXTURE_2D, mBackTexture);
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2017-07-28 01:30:57 +00:00
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// Reallocate the texture
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0,
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GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
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return NXT_SWAP_CHAIN_NO_ERROR;
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}
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nxtSwapChainError GetNextTexture(nxtSwapChainNextTexture* nextTexture) {
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nextTexture->texture = reinterpret_cast<void*>(static_cast<size_t>(mBackTexture));
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return NXT_SWAP_CHAIN_NO_ERROR;
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}
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nxtSwapChainError Present() {
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glBindFramebuffer(GL_READ_FRAMEBUFFER, mBackFBO);
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glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
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2017-11-23 18:49:58 +00:00
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glBlitFramebuffer(0, 0, mWidth, mHeight, 0, 0, mWidth, mHeight,
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GL_COLOR_BUFFER_BIT, GL_NEAREST);
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2017-11-23 18:49:58 +00:00
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glfwSwapBuffers(mWindow);
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return NXT_SWAP_CHAIN_NO_ERROR;
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}
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};
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2017-06-19 16:53:38 +00:00
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class OpenGLBinding : public BackendBinding {
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public:
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void SetupGLFWWindowHints() override {
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2017-07-12 16:56:05 +00:00
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#if defined(NXT_PLATFORM_APPLE)
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2017-06-19 16:53:38 +00:00
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1);
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glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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#else
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4);
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2017-07-31 18:25:06 +00:00
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 4);
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2017-06-19 16:53:38 +00:00
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glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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#endif
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}
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void GetProcAndDevice(nxtProcTable* procs, nxtDevice* device) override {
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2017-11-23 18:49:58 +00:00
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glfwMakeContextCurrent(mWindow);
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2017-06-19 16:53:38 +00:00
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backend::opengl::Init(reinterpret_cast<void*(*)(const char*)>(glfwGetProcAddress), procs, device);
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2017-07-12 00:49:20 +00:00
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2017-11-23 18:49:58 +00:00
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mBackendDevice = *device;
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2017-06-19 16:53:38 +00:00
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}
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2017-07-28 01:30:57 +00:00
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uint64_t GetSwapChainImplementation() override {
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2017-11-23 18:49:58 +00:00
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if (mSwapchainImpl.userData == nullptr) {
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mSwapchainImpl = SwapChainImplGL::Create(mWindow);
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2017-07-28 01:30:57 +00:00
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}
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2017-11-23 18:49:58 +00:00
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return reinterpret_cast<uint64_t>(&mSwapchainImpl);
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2017-06-19 16:53:38 +00:00
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}
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2017-07-12 00:49:20 +00:00
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2017-09-21 16:54:53 +00:00
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nxtTextureFormat GetPreferredSwapChainTextureFormat() override {
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return NXT_TEXTURE_FORMAT_R8_G8_B8_A8_UNORM;
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}
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2017-07-12 00:49:20 +00:00
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private:
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2017-11-23 18:49:58 +00:00
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nxtDevice mBackendDevice = nullptr;
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nxtSwapChainImplementation mSwapchainImpl = {};
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2017-06-19 16:53:38 +00:00
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};
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BackendBinding* CreateOpenGLBinding() {
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return new OpenGLBinding;
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}
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}
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