dawn-cmake/test/builtins/gen/dpdxCoarse/f64d7b.wgsl.expected.glsl

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SKIP: FAILED
#version 310 es
precision mediump float;
void dpdxCoarse_f64d7b() {
vec3 res = ddx_coarse(vec3(0.0f, 0.0f, 0.0f));
}
void fragment_main() {
dpdxCoarse_f64d7b();
}
void main() {
fragment_main();
return;
}
Error parsing GLSL shader:
ERROR: 0:5: 'ddx_coarse' : no matching overloaded function found
ERROR: 0:5: '=' : cannot convert from ' const float' to ' temp mediump 3-component vector of float'
ERROR: 0:5: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.