2021-11-16 15:15:36 +00:00
|
|
|
#version 310 es
|
|
|
|
precision mediump float;
|
|
|
|
|
2022-02-02 15:25:42 +00:00
|
|
|
uniform highp sampler2DShadow arg_0_arg_1;
|
2021-11-16 15:15:36 +00:00
|
|
|
|
2022-06-02 14:36:10 +00:00
|
|
|
void textureSample_38bbb9() {
|
2022-11-04 17:06:03 +00:00
|
|
|
vec2 arg_2 = vec2(1.0f);
|
2022-06-02 14:36:10 +00:00
|
|
|
float res = texture(arg_0_arg_1, vec3(arg_2, 0.0f));
|
2021-11-16 15:15:36 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void fragment_main() {
|
2022-06-02 14:36:10 +00:00
|
|
|
textureSample_38bbb9();
|
2021-11-16 15:15:36 +00:00
|
|
|
}
|
2022-01-26 16:48:55 +00:00
|
|
|
|
2021-11-16 15:15:36 +00:00
|
|
|
void main() {
|
|
|
|
fragment_main();
|
2022-01-28 22:36:58 +00:00
|
|
|
return;
|
2021-11-16 15:15:36 +00:00
|
|
|
}
|