12 lines
158 B
WebGPU Shading Language
12 lines
158 B
WebGPU Shading Language
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struct S {
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i : i32;
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};
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[[binding(0), group(0)]] var<uniform> u : S;
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[[stage(compute), workgroup_size(1)]]
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fn main() {
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ignore(u);
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ignore(u.i);
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}
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