2021-06-03 09:38:34 +00:00
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 24
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %frag_main "frag_main" %tint_symbol %tint_symbol_1 %tint_symbol_2
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OpExecutionMode %frag_main OriginUpperLeft
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OpName %S "S"
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OpMemberName %S 0 "f"
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OpMemberName %S 1 "u"
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OpMemberName %S 2 "v"
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OpName %output "output"
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OpName %tint_symbol "tint_symbol"
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OpName %tint_symbol_1 "tint_symbol_1"
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OpName %tint_symbol_2 "tint_symbol_2"
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OpName %frag_main "frag_main"
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OpDecorate %S Block
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OpMemberDecorate %S 0 Offset 0
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OpMemberDecorate %S 1 Offset 4
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OpMemberDecorate %S 2 Offset 128
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OpDecorate %output NonReadable
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OpDecorate %output DescriptorSet 0
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OpDecorate %output Binding 0
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OpDecorate %tint_symbol Location 0
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OpDecorate %tint_symbol_1 Location 1
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2021-06-29 13:36:05 +00:00
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OpDecorate %tint_symbol_1 Flat
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2021-06-03 09:38:34 +00:00
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OpDecorate %tint_symbol_2 BuiltIn FragCoord
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%float = OpTypeFloat 32
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%uint = OpTypeInt 32 0
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%v4float = OpTypeVector %float 4
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%S = OpTypeStruct %float %uint %v4float
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%_ptr_StorageBuffer_S = OpTypePointer StorageBuffer %S
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%output = OpVariable %_ptr_StorageBuffer_S StorageBuffer
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%_ptr_Input_float = OpTypePointer Input %float
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%tint_symbol = OpVariable %_ptr_Input_float Input
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%_ptr_Input_uint = OpTypePointer Input %uint
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%tint_symbol_1 = OpVariable %_ptr_Input_uint Input
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%_ptr_Input_v4float = OpTypePointer Input %v4float
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%tint_symbol_2 = OpVariable %_ptr_Input_v4float Input
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%void = OpTypeVoid
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%13 = OpTypeFunction %void
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%frag_main = OpFunction %void None %13
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%16 = OpLabel
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%17 = OpLoad %float %tint_symbol
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%18 = OpLoad %uint %tint_symbol_1
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%19 = OpLoad %v4float %tint_symbol_2
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%20 = OpCompositeConstruct %S %17 %18 %19
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%21 = OpCompositeExtract %float %20 0
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%22 = OpCompositeExtract %uint %20 1
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%23 = OpCompositeExtract %v4float %20 2
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OpStore %output %20
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OpReturn
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OpFunctionEnd
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