2017-06-01 15:30:03 +00:00
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// Copyright 2017 The NXT Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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2017-07-06 18:41:13 +00:00
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#include "backend/opengl/PersistentPipelineStateGL.h"
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2017-06-01 15:30:03 +00:00
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2017-07-06 18:41:13 +00:00
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#include "backend/opengl/OpenGLBackend.h"
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2017-06-01 15:30:03 +00:00
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namespace backend {
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namespace opengl {
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2017-06-02 18:31:53 +00:00
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void PersistentPipelineState::SetDefaultState() {
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2017-06-05 17:12:16 +00:00
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CallGLStencilFunc();
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2017-06-01 15:30:03 +00:00
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}
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2017-06-05 17:12:16 +00:00
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void PersistentPipelineState::SetStencilFuncsAndMask(GLenum stencilBackCompareFunction, GLenum stencilFrontCompareFunction, uint32_t stencilReadMask) {
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if (this->stencilBackCompareFunction == stencilBackCompareFunction &&
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this->stencilFrontCompareFunction == stencilFrontCompareFunction &&
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this->stencilReadMask == stencilReadMask) {
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return;
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}
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2017-06-02 18:31:53 +00:00
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this->stencilBackCompareFunction = stencilBackCompareFunction;
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this->stencilFrontCompareFunction = stencilFrontCompareFunction;
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this->stencilReadMask = stencilReadMask;
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2017-06-05 17:12:16 +00:00
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CallGLStencilFunc();
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2017-06-01 15:30:03 +00:00
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}
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2017-06-02 18:31:53 +00:00
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void PersistentPipelineState::SetStencilReference(uint32_t stencilReference) {
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2017-06-05 17:12:16 +00:00
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if (this->stencilReference == stencilReference) {
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return;
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}
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this->stencilReference = stencilReference;
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CallGLStencilFunc();
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}
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void PersistentPipelineState::CallGLStencilFunc() {
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glStencilFuncSeparate(GL_BACK,
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2017-06-02 18:31:53 +00:00
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stencilBackCompareFunction,
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stencilReference,
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2017-06-05 17:12:16 +00:00
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stencilReadMask);
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glStencilFuncSeparate(GL_FRONT,
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2017-06-02 18:31:53 +00:00
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stencilFrontCompareFunction,
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stencilReference,
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2017-06-05 17:12:16 +00:00
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stencilReadMask);
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2017-06-01 15:30:03 +00:00
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}
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}
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2017-06-02 18:31:53 +00:00
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}
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