dawn-cmake/test/shader_io/shared_struct_storage_buffe...

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struct S {
[[align(64), location(0)]]
f : f32;
[[size(32), location(1), interpolate(flat)]]
u : u32;
[[align(128), builtin(position)]]
v : vec4<f32>;
}
[[group(0), binding(0)]] var<storage, write> output : S;
[[stage(fragment)]]
fn frag_main(input : S) {
let f : f32 = input.f;
let u : u32 = input.u;
let v : vec4<f32> = input.v;
output = input;
}