dawn-cmake/test/shader_io/shared_struct_storage_buffe...

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[[block]]
struct S {
[[align(64)]] [[location(0)]] f : f32;
[[size(32)]] [[location(1), interpolate(flat)]] u : u32;
[[align(128)]] [[builtin(position)]] v : vec4<f32>;
};
[[group(0), binding(0)]]
var<storage, write> output : S;
[[stage(fragment)]]
fn frag_main(input : S) {
let f : f32 = input.f;
let u : u32 = input.u;
let v : vec4<f32> = input.v;
output = input;
}