.. |
compute_input_builtins.wgsl
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Implement and test num_workgroups for all backends
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2021-09-13 17:11:58 +00:00 |
compute_input_builtins.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
compute_input_builtins.wgsl.expected.hlsl
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Implement and test num_workgroups for all backends
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2021-09-13 17:11:58 +00:00 |
compute_input_builtins.wgsl.expected.msl
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writer/msl: Fix swizzling on packed vectors
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2021-10-20 16:12:33 +00:00 |
compute_input_builtins.wgsl.expected.spvasm
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Implement and test num_workgroups for all backends
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2021-09-13 17:11:58 +00:00 |
compute_input_builtins.wgsl.expected.wgsl
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Implement and test num_workgroups for all backends
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2021-09-13 17:11:58 +00:00 |
compute_input_builtins_struct.wgsl
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Implement and test num_workgroups for all backends
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2021-09-13 17:11:58 +00:00 |
compute_input_builtins_struct.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
compute_input_builtins_struct.wgsl.expected.hlsl
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Implement and test num_workgroups for all backends
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2021-09-13 17:11:58 +00:00 |
compute_input_builtins_struct.wgsl.expected.msl
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writer/msl: Fix swizzling on packed vectors
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2021-10-20 16:12:33 +00:00 |
compute_input_builtins_struct.wgsl.expected.spvasm
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Implement and test num_workgroups for all backends
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2021-09-13 17:11:58 +00:00 |
compute_input_builtins_struct.wgsl.expected.wgsl
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Implement and test num_workgroups for all backends
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2021-09-13 17:11:58 +00:00 |
compute_input_mixed.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
compute_input_mixed.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
compute_input_mixed.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
compute_input_mixed.wgsl.expected.msl
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writer/msl: Fix swizzling on packed vectors
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2021-10-20 16:12:33 +00:00 |
compute_input_mixed.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
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2021-08-05 17:34:19 +00:00 |
compute_input_mixed.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
fragment_input_builtins.wgsl
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test: Add E2E test coverage for shader IO
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2021-06-03 09:38:34 +00:00 |
fragment_input_builtins.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
fragment_input_builtins.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
fragment_input_builtins.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
fragment_input_builtins.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
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2021-08-05 17:34:19 +00:00 |
fragment_input_builtins.wgsl.expected.wgsl
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test: Add E2E test coverage for shader IO
|
2021-06-03 09:38:34 +00:00 |
fragment_input_builtins_struct.wgsl
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test: Add E2E test coverage for shader IO
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2021-06-03 09:38:34 +00:00 |
fragment_input_builtins_struct.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
fragment_input_builtins_struct.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
fragment_input_builtins_struct.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
fragment_input_builtins_struct.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
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2021-08-05 17:34:19 +00:00 |
fragment_input_builtins_struct.wgsl.expected.wgsl
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test: Add E2E test coverage for shader IO
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2021-06-03 09:38:34 +00:00 |
fragment_input_locations.wgsl
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validation: Allow interpolate(flat) on integral IO
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2021-10-21 23:08:44 +00:00 |
fragment_input_locations.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
fragment_input_locations.wgsl.expected.hlsl
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validation: Allow interpolate(flat) on integral IO
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2021-10-21 23:08:44 +00:00 |
fragment_input_locations.wgsl.expected.msl
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validation: Allow interpolate(flat) on integral IO
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2021-10-21 23:08:44 +00:00 |
fragment_input_locations.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
fragment_input_locations.wgsl.expected.wgsl
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validation: Allow interpolate(flat) on integral IO
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2021-10-21 23:08:44 +00:00 |
fragment_input_locations_struct.wgsl
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validation: Allow interpolate(flat) on integral IO
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2021-10-21 23:08:44 +00:00 |
fragment_input_locations_struct.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
fragment_input_locations_struct.wgsl.expected.hlsl
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validation: Allow interpolate(flat) on integral IO
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2021-10-21 23:08:44 +00:00 |
fragment_input_locations_struct.wgsl.expected.msl
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validation: Allow interpolate(flat) on integral IO
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2021-10-21 23:08:44 +00:00 |
fragment_input_locations_struct.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
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2021-08-05 17:34:19 +00:00 |
fragment_input_locations_struct.wgsl.expected.wgsl
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validation: Allow interpolate(flat) on integral IO
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2021-10-21 23:08:44 +00:00 |
fragment_input_mixed.wgsl
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validation: Allow interpolate(flat) on integral IO
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2021-10-21 23:08:44 +00:00 |
fragment_input_mixed.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
fragment_input_mixed.wgsl.expected.hlsl
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validation: Allow interpolate(flat) on integral IO
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2021-10-21 23:08:44 +00:00 |
fragment_input_mixed.wgsl.expected.msl
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validation: Allow interpolate(flat) on integral IO
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2021-10-21 23:08:44 +00:00 |
fragment_input_mixed.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
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2021-08-05 17:34:19 +00:00 |
fragment_input_mixed.wgsl.expected.wgsl
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validation: Allow interpolate(flat) on integral IO
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2021-10-21 23:08:44 +00:00 |
fragment_output_builtins.wgsl
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test: Add E2E test coverage for shader IO
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2021-06-03 09:38:34 +00:00 |
fragment_output_builtins.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
fragment_output_builtins.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
fragment_output_builtins.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
fragment_output_builtins.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
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2021-08-05 17:34:19 +00:00 |
fragment_output_builtins.wgsl.expected.wgsl
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test: Add E2E test coverage for shader IO
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2021-06-03 09:38:34 +00:00 |
fragment_output_builtins_struct.wgsl
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test: Add E2E test coverage for shader IO
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2021-06-03 09:38:34 +00:00 |
fragment_output_builtins_struct.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
fragment_output_builtins_struct.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
fragment_output_builtins_struct.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
fragment_output_builtins_struct.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
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2021-08-05 17:34:19 +00:00 |
fragment_output_builtins_struct.wgsl.expected.wgsl
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test: Add E2E test coverage for shader IO
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2021-06-03 09:38:34 +00:00 |
fragment_output_locations.wgsl
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test: Add E2E test coverage for shader IO
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2021-06-03 09:38:34 +00:00 |
fragment_output_locations.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
fragment_output_locations.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
fragment_output_locations.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
fragment_output_locations.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
fragment_output_locations.wgsl.expected.wgsl
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test: Add E2E test coverage for shader IO
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2021-06-03 09:38:34 +00:00 |
fragment_output_locations_struct.wgsl
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test: Add E2E test coverage for shader IO
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2021-06-03 09:38:34 +00:00 |
fragment_output_locations_struct.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
fragment_output_locations_struct.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
fragment_output_locations_struct.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
fragment_output_locations_struct.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
fragment_output_locations_struct.wgsl.expected.wgsl
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test: Add E2E test coverage for shader IO
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2021-06-03 09:38:34 +00:00 |
fragment_output_mixed.wgsl
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test: Add E2E test coverage for shader IO
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2021-06-03 09:38:34 +00:00 |
fragment_output_mixed.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
|
2021-11-16 15:15:36 +00:00 |
fragment_output_mixed.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
fragment_output_mixed.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
fragment_output_mixed.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
fragment_output_mixed.wgsl.expected.wgsl
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test: Add E2E test coverage for shader IO
|
2021-06-03 09:38:34 +00:00 |
interpolate_input_parameters.wgsl
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writer/wgsl: Implement interpolate attributes
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2021-06-28 23:04:43 +00:00 |
interpolate_input_parameters.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
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2021-11-16 15:15:36 +00:00 |
interpolate_input_parameters.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
interpolate_input_parameters.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
interpolate_input_parameters.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
interpolate_input_parameters.wgsl.expected.wgsl
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writer/wgsl: Implement interpolate attributes
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2021-06-28 23:04:43 +00:00 |
interpolate_input_struct.wgsl
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writer/wgsl: Implement interpolate attributes
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2021-06-28 23:04:43 +00:00 |
interpolate_input_struct.wgsl.expected.glsl
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GLSL: add .expected.glsl files for all tests.
|
2021-11-16 15:15:36 +00:00 |
interpolate_input_struct.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
interpolate_input_struct.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
interpolate_input_struct.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
interpolate_input_struct.wgsl.expected.wgsl
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writer/wgsl: Implement interpolate attributes
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2021-06-28 23:04:43 +00:00 |
interpolate_integers.wgsl
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validation: Allow interpolate(flat) on integral IO
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2021-10-21 23:08:44 +00:00 |
interpolate_integers.wgsl.expected.glsl
|
GLSL: add .expected.glsl files for all tests.
|
2021-11-16 15:15:36 +00:00 |
interpolate_integers.wgsl.expected.hlsl
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validation: Allow interpolate(flat) on integral IO
|
2021-10-21 23:08:44 +00:00 |
interpolate_integers.wgsl.expected.msl
|
validation: Allow interpolate(flat) on integral IO
|
2021-10-21 23:08:44 +00:00 |
interpolate_integers.wgsl.expected.spvasm
|
spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
interpolate_integers.wgsl.expected.wgsl
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validation: Allow interpolate(flat) on integral IO
|
2021-10-21 23:08:44 +00:00 |
interpolate_return_struct.wgsl
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writer/wgsl: Implement interpolate attributes
|
2021-06-28 23:04:43 +00:00 |
interpolate_return_struct.wgsl.expected.glsl
|
GLSL: add .expected.glsl files for all tests.
|
2021-11-16 15:15:36 +00:00 |
interpolate_return_struct.wgsl.expected.hlsl
|
transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
interpolate_return_struct.wgsl.expected.msl
|
transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
interpolate_return_struct.wgsl.expected.spvasm
|
spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
interpolate_return_struct.wgsl.expected.wgsl
|
writer/wgsl: Implement interpolate attributes
|
2021-06-28 23:04:43 +00:00 |
invariant.wgsl
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wgsl: Implement invariant attribute
|
2021-07-12 12:28:52 +00:00 |
invariant.wgsl.expected.glsl
|
GLSL: add .expected.glsl files for all tests.
|
2021-11-16 15:15:36 +00:00 |
invariant.wgsl.expected.hlsl
|
transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
invariant.wgsl.expected.msl
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writer/msl: Only use [[invariant]] on MSL 2.1+
|
2021-12-03 21:58:53 +00:00 |
invariant.wgsl.expected.spvasm
|
spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
invariant.wgsl.expected.wgsl
|
wgsl: Implement invariant attribute
|
2021-07-12 12:28:52 +00:00 |
invariant_struct_member.wgsl
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wgsl: Implement invariant attribute
|
2021-07-12 12:28:52 +00:00 |
invariant_struct_member.wgsl.expected.glsl
|
GLSL: add .expected.glsl files for all tests.
|
2021-11-16 15:15:36 +00:00 |
invariant_struct_member.wgsl.expected.hlsl
|
transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
invariant_struct_member.wgsl.expected.msl
|
writer/msl: Only use [[invariant]] on MSL 2.1+
|
2021-12-03 21:58:53 +00:00 |
invariant_struct_member.wgsl.expected.spvasm
|
spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
invariant_struct_member.wgsl.expected.wgsl
|
wgsl: Implement invariant attribute
|
2021-07-12 12:28:52 +00:00 |
shared_struct_different_stages.wgsl
|
test: Add E2E test coverage for shader IO
|
2021-06-03 09:38:34 +00:00 |
shared_struct_different_stages.wgsl.expected.glsl
|
GLSL: add .expected.glsl files for all tests.
|
2021-11-16 15:15:36 +00:00 |
shared_struct_different_stages.wgsl.expected.hlsl
|
transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
shared_struct_different_stages.wgsl.expected.msl
|
transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
shared_struct_different_stages.wgsl.expected.spvasm
|
spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
shared_struct_different_stages.wgsl.expected.wgsl
|
test: Add E2E test coverage for shader IO
|
2021-06-03 09:38:34 +00:00 |
shared_struct_helper_function.wgsl
|
validation: Allow interpolate(flat) on integral IO
|
2021-10-21 23:08:44 +00:00 |
shared_struct_helper_function.wgsl.expected.glsl
|
GLSL: add .expected.glsl files for all tests.
|
2021-11-16 15:15:36 +00:00 |
shared_struct_helper_function.wgsl.expected.hlsl
|
validation: Allow interpolate(flat) on integral IO
|
2021-10-21 23:08:44 +00:00 |
shared_struct_helper_function.wgsl.expected.msl
|
validation: Allow interpolate(flat) on integral IO
|
2021-10-21 23:08:44 +00:00 |
shared_struct_helper_function.wgsl.expected.spvasm
|
spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
shared_struct_helper_function.wgsl.expected.wgsl
|
validation: Allow interpolate(flat) on integral IO
|
2021-10-21 23:08:44 +00:00 |
shared_struct_storage_buffer.wgsl
|
validation: Allow interpolate(flat) on integral IO
|
2021-10-21 23:08:44 +00:00 |
shared_struct_storage_buffer.wgsl.expected.glsl
|
GLSL: add .expected.glsl files for all tests.
|
2021-11-16 15:15:36 +00:00 |
shared_struct_storage_buffer.wgsl.expected.hlsl
|
validation: Allow interpolate(flat) on integral IO
|
2021-10-21 23:08:44 +00:00 |
shared_struct_storage_buffer.wgsl.expected.msl
|
msl: Handle buffer variables in transform
|
2021-10-28 15:00:39 +00:00 |
shared_struct_storage_buffer.wgsl.expected.spvasm
|
spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
shared_struct_storage_buffer.wgsl.expected.wgsl
|
validation: Allow interpolate(flat) on integral IO
|
2021-10-21 23:08:44 +00:00 |
vertex_input_builtins.wgsl
|
test: Add E2E test coverage for shader IO
|
2021-06-03 09:38:34 +00:00 |
vertex_input_builtins.wgsl.expected.glsl
|
GLSL: add .expected.glsl files for all tests.
|
2021-11-16 15:15:36 +00:00 |
vertex_input_builtins.wgsl.expected.hlsl
|
transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
vertex_input_builtins.wgsl.expected.msl
|
transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
vertex_input_builtins.wgsl.expected.spvasm
|
spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
vertex_input_builtins.wgsl.expected.wgsl
|
test: Add E2E test coverage for shader IO
|
2021-06-03 09:38:34 +00:00 |
vertex_input_builtins_struct.wgsl
|
test: Add E2E test coverage for shader IO
|
2021-06-03 09:38:34 +00:00 |
vertex_input_builtins_struct.wgsl.expected.glsl
|
GLSL: add .expected.glsl files for all tests.
|
2021-11-16 15:15:36 +00:00 |
vertex_input_builtins_struct.wgsl.expected.hlsl
|
transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
vertex_input_builtins_struct.wgsl.expected.msl
|
transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
vertex_input_builtins_struct.wgsl.expected.spvasm
|
spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
vertex_input_builtins_struct.wgsl.expected.wgsl
|
test: Add E2E test coverage for shader IO
|
2021-06-03 09:38:34 +00:00 |
vertex_input_locations.wgsl
|
test: Add E2E test coverage for shader IO
|
2021-06-03 09:38:34 +00:00 |
vertex_input_locations.wgsl.expected.glsl
|
GLSL: add .expected.glsl files for all tests.
|
2021-11-16 15:15:36 +00:00 |
vertex_input_locations.wgsl.expected.hlsl
|
transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
vertex_input_locations.wgsl.expected.msl
|
transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
vertex_input_locations.wgsl.expected.spvasm
|
spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
vertex_input_locations.wgsl.expected.wgsl
|
test: Add E2E test coverage for shader IO
|
2021-06-03 09:38:34 +00:00 |
vertex_input_locations_struct.wgsl
|
test: Add E2E test coverage for shader IO
|
2021-06-03 09:38:34 +00:00 |
vertex_input_locations_struct.wgsl.expected.glsl
|
GLSL: add .expected.glsl files for all tests.
|
2021-11-16 15:15:36 +00:00 |
vertex_input_locations_struct.wgsl.expected.hlsl
|
transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
vertex_input_locations_struct.wgsl.expected.msl
|
transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
vertex_input_locations_struct.wgsl.expected.spvasm
|
spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
vertex_input_locations_struct.wgsl.expected.wgsl
|
test: Add E2E test coverage for shader IO
|
2021-06-03 09:38:34 +00:00 |
vertex_input_mixed.wgsl
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test: Add E2E test coverage for shader IO
|
2021-06-03 09:38:34 +00:00 |
vertex_input_mixed.wgsl.expected.glsl
|
GLSL: add .expected.glsl files for all tests.
|
2021-11-16 15:15:36 +00:00 |
vertex_input_mixed.wgsl.expected.hlsl
|
transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
vertex_input_mixed.wgsl.expected.msl
|
transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
vertex_input_mixed.wgsl.expected.spvasm
|
spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
vertex_input_mixed.wgsl.expected.wgsl
|
test: Add E2E test coverage for shader IO
|
2021-06-03 09:38:34 +00:00 |
vertex_output_builtins.wgsl
|
test: Add E2E test coverage for shader IO
|
2021-06-03 09:38:34 +00:00 |
vertex_output_builtins.wgsl.expected.glsl
|
GLSL: add .expected.glsl files for all tests.
|
2021-11-16 15:15:36 +00:00 |
vertex_output_builtins.wgsl.expected.hlsl
|
transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
vertex_output_builtins.wgsl.expected.msl
|
transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
vertex_output_builtins.wgsl.expected.spvasm
|
spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
vertex_output_builtins.wgsl.expected.wgsl
|
test: Add E2E test coverage for shader IO
|
2021-06-03 09:38:34 +00:00 |
vertex_output_builtins_struct.wgsl
|
test: Add E2E test coverage for shader IO
|
2021-06-03 09:38:34 +00:00 |
vertex_output_builtins_struct.wgsl.expected.glsl
|
GLSL: add .expected.glsl files for all tests.
|
2021-11-16 15:15:36 +00:00 |
vertex_output_builtins_struct.wgsl.expected.hlsl
|
transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
vertex_output_builtins_struct.wgsl.expected.msl
|
transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
vertex_output_builtins_struct.wgsl.expected.spvasm
|
spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
vertex_output_builtins_struct.wgsl.expected.wgsl
|
test: Add E2E test coverage for shader IO
|
2021-06-03 09:38:34 +00:00 |
vertex_output_locations_struct.wgsl
|
validation: Allow interpolate(flat) on integral IO
|
2021-10-21 23:08:44 +00:00 |
vertex_output_locations_struct.wgsl.expected.glsl
|
GLSL: add .expected.glsl files for all tests.
|
2021-11-16 15:15:36 +00:00 |
vertex_output_locations_struct.wgsl.expected.hlsl
|
validation: Allow interpolate(flat) on integral IO
|
2021-10-21 23:08:44 +00:00 |
vertex_output_locations_struct.wgsl.expected.msl
|
validation: Allow interpolate(flat) on integral IO
|
2021-10-21 23:08:44 +00:00 |
vertex_output_locations_struct.wgsl.expected.spvasm
|
spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
vertex_output_locations_struct.wgsl.expected.wgsl
|
validation: Allow interpolate(flat) on integral IO
|
2021-10-21 23:08:44 +00:00 |