68 lines
1.1 KiB
Plaintext
68 lines
1.1 KiB
Plaintext
|
#version 310 es
|
||
|
|
||
|
int tint_int_dot(ivec2 a, ivec2 b) {
|
||
|
return a[0]*b[0] + a[1]*b[1];
|
||
|
}
|
||
|
|
||
|
void dot_fc5f7c() {
|
||
|
ivec2 arg_0 = ivec2(0);
|
||
|
ivec2 arg_1 = ivec2(0);
|
||
|
int res = tint_int_dot(arg_0, arg_1);
|
||
|
}
|
||
|
|
||
|
vec4 vertex_main() {
|
||
|
dot_fc5f7c();
|
||
|
return vec4(0.0f);
|
||
|
}
|
||
|
|
||
|
void main() {
|
||
|
gl_PointSize = 1.0;
|
||
|
vec4 inner_result = vertex_main();
|
||
|
gl_Position = inner_result;
|
||
|
gl_Position.y = -(gl_Position.y);
|
||
|
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||
|
return;
|
||
|
}
|
||
|
#version 310 es
|
||
|
precision mediump float;
|
||
|
|
||
|
int tint_int_dot(ivec2 a, ivec2 b) {
|
||
|
return a[0]*b[0] + a[1]*b[1];
|
||
|
}
|
||
|
|
||
|
void dot_fc5f7c() {
|
||
|
ivec2 arg_0 = ivec2(0);
|
||
|
ivec2 arg_1 = ivec2(0);
|
||
|
int res = tint_int_dot(arg_0, arg_1);
|
||
|
}
|
||
|
|
||
|
void fragment_main() {
|
||
|
dot_fc5f7c();
|
||
|
}
|
||
|
|
||
|
void main() {
|
||
|
fragment_main();
|
||
|
return;
|
||
|
}
|
||
|
#version 310 es
|
||
|
|
||
|
int tint_int_dot(ivec2 a, ivec2 b) {
|
||
|
return a[0]*b[0] + a[1]*b[1];
|
||
|
}
|
||
|
|
||
|
void dot_fc5f7c() {
|
||
|
ivec2 arg_0 = ivec2(0);
|
||
|
ivec2 arg_1 = ivec2(0);
|
||
|
int res = tint_int_dot(arg_0, arg_1);
|
||
|
}
|
||
|
|
||
|
void compute_main() {
|
||
|
dot_fc5f7c();
|
||
|
}
|
||
|
|
||
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||
|
void main() {
|
||
|
compute_main();
|
||
|
return;
|
||
|
}
|