CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Dawn Autoroller b3b324c0d1 Roll ANGLE from 8f6889a111eb to 2a5193f6ceca (9 revisions)
8f6889a111..2a5193f6ce

2022-06-28 cnorthrop@google.com Textures: Allow compressed texture from PBO
2022-06-28 cnorthrop@google.com Textures: Centralize texture format emulation check
2022-06-28 syoussefi@chromium.org Allow list of restricted traces to be overriden in gn args
2022-06-27 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 8fdbb85c2176 to 1bfae54dd233 (738 revisions)
2022-06-27 chris@rive.app Add a pls test for memoryless storage
2022-06-27 ynovikov@chromium.org Revert "Vulkan: Destroy DescriptorSet cache when it becomes invalid"
2022-06-27 ynovikov@chromium.org Skip CreateFramebufferFetchMidRenderPass on Win SwANGLE
2022-06-27 ynovikov@chromium.org Revert "Vulkan: Support EGL_ANDROID_front_buffer_auto_refresh"
2022-06-27 steven@valvesoftware.com Vulkan: support QCOM_shading_rate on Intel graphics

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-dawn-autoroll
Please CC shrekshao@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry
To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Bug: None
Tbr: shrekshao@google.com
Change-Id: I68a15ed91a2d3149f8e61122c187ae2e342691ca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/94960
Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
2022-06-28 08:36:56 +00:00
.vscode .vscode/tasks.json - Add 'cmake gen' 2022-04-07 19:22:21 +00:00
build_overrides GN: Wayland build overrides 2022-06-27 15:17:34 +00:00
docs Add while statement parsing. 2022-06-16 12:01:27 +00:00
generator Fix incorrect indentation in version generator script. 2022-06-23 01:14:24 +00:00
include Add dawn version hash to cache keys. 2022-06-24 23:39:49 +00:00
infra CMake cleanup 2022-06-21 17:54:03 +00:00
scripts Add alternative method to use a version/git hash from a file. 2022-06-22 04:19:43 +00:00
src msl: Promote local private vars to function scope 2022-06-28 02:06:05 +00:00
test msl: Promote local private vars to function scope 2022-06-28 02:06:05 +00:00
third_party Roll third_party/webgpu-cts/ 5a30cb44c..cef4c7678 (33 commits) 2022-06-24 08:10:29 +00:00
tools Report javascript duration in CTS tooling 2022-06-28 00:15:05 +00:00
webgpu-cts Mark another flaky f32_logical inputSource="const" as Failure on Linux 2022-06-28 06:43:56 +00:00
.clang-format Add InsertBraces: true to .clang-format 2022-05-19 20:08:19 +00:00
.clang-tidy Update some forward declarations. 2022-05-30 18:00:58 +00:00
.gitattributes Pipeline cache D3D12 backend impl 2022-06-02 15:16:20 +00:00
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.gn Roll third_party/angle/ 52c42e5a8..4aa0975e6 (35 commits) 2022-05-25 16:06:54 +00:00
AUTHORS Merge remote-tracking branch 'tint/main' into HEAD 2022-04-06 15:37:27 -04:00
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CMakeLists.txt CMake cleanup 2022-06-21 17:54:03 +00:00
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CODE_OF_CONDUCT.md Initial commit 2020-03-02 15:47:43 -05:00
CONTRIBUTING.md Combine contributing files. 2022-04-10 22:14:00 +00:00
CPPLINT.cfg Fixup CQ and Kokoro lint mismatches. 2022-04-13 16:14:26 +00:00
DEPS Roll ANGLE from 8f6889a111eb to 2a5193f6ceca (9 revisions) 2022-06-28 08:36:56 +00:00
DIR_METADATA Move metadata in OWNERS files to DIR_METADATA files 2021-02-04 01:26:43 +00:00
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LICENSE Fix google3 license related issues 2021-12-02 21:25:58 +00:00
OWNERS Add bclayton's chromium account to OWNERS 2022-06-16 09:57:41 +00:00
PRESUBMIT.py Consistent formatting for Dawn/Tint. 2022-05-01 14:40:55 +00:00
README.chromium Add component to OWNERS and fixup repo URL in README.chromium 2018-09-25 20:53:37 +00:00
README.md Cleanup duplicate files; Combine README and build docs. 2022-04-28 16:25:43 +00:00
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dawn.json Add Device.CreateErrorExternalTexture() 2022-06-27 02:57:40 +00:00
dawn_wire.json Add reflection APIs for wgpu::QuerySet. 2022-06-09 10:12:13 +00:00
go.mod tools: Add the 'cts export' sub-command 2022-05-02 20:44:21 +00:00
go.sum tools: Add the 'cts export' sub-command 2022-05-02 20:44:21 +00:00
tint_overrides_with_defaults.gni Move tint unittest behind a build flag. 2022-06-22 12:40:43 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL).

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.