dawn-cmake/test/samples/triangle.wgsl.expected.hlsl

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struct tint_symbol_1 {
uint VertexIndex : SV_VertexID;
};
struct tint_symbol_2 {
float4 value : SV_Position;
};
float4 vtx_main_inner(uint VertexIndex) {
float2 pos[3] = {float2(0.0f, 0.5f), float2(-0.5f, -0.5f), float2(0.5f, -0.5f)};
return float4(pos[VertexIndex], 0.0f, 1.0f);
}
tint_symbol_2 vtx_main(tint_symbol_1 tint_symbol) {
const float4 inner_result = vtx_main_inner(tint_symbol.VertexIndex);
tint_symbol_2 wrapper_result = (tint_symbol_2)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
struct tint_symbol_3 {
float4 value : SV_Target0;
};
float4 frag_main_inner() {
return float4(1.0f, 0.0f, 0.0f, 1.0f);
}
tint_symbol_3 frag_main() {
const float4 inner_result_1 = frag_main_inner();
tint_symbol_3 wrapper_result_1 = (tint_symbol_3)0;
wrapper_result_1.value = inner_result_1;
return wrapper_result_1;
}