dawn-cmake/test/expressions/splat/expression/bool.wgsl.expected.glsl

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#version 310 es
precision mediump float;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
void f() {
bool tint_tmp = true;
if (!tint_tmp) {
tint_tmp = false;
}
bvec2 v2 = bvec2((tint_tmp));
bool tint_tmp_1 = true;
if (!tint_tmp_1) {
tint_tmp_1 = false;
}
bvec3 v3 = bvec3((tint_tmp_1));
bool tint_tmp_2 = true;
if (!tint_tmp_2) {
tint_tmp_2 = false;
}
bvec4 v4 = bvec4((tint_tmp_2));
}