dawn-cmake/test
Stephen White 46647f1c13 GLSL: put std430 packing on all buffer variables.
This is not 100% correct (the exceptions for mat2 and friends are not
implemented yet), but gets more tests passing in Dawn.

Bug: tint:1415
Change-Id: Ia11c63a5236f35e724431a65ddb6ef3c598775d0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79380
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-04 23:09:23 +00:00
..
access GLSL: move entry point handling to CanonicalizeEntryPointIO transform. 2022-01-28 22:36:58 +00:00
array GLSL: put std430 packing on all buffer variables. 2022-02-04 23:09:23 +00:00
benchmark GLSL: put std430 packing on all buffer variables. 2022-02-04 23:09:23 +00:00
buffer GLSL: put std430 packing on all buffer variables. 2022-02-04 23:09:23 +00:00
bug GLSL: put std430 packing on all buffer variables. 2022-02-04 23:09:23 +00:00
builtins GLSL: put std430 packing on all buffer variables. 2022-02-04 23:09:23 +00:00
expressions GLSL: put std430 packing on all buffer variables. 2022-02-04 23:09:23 +00:00
identifiers/underscore GLSL: move entry point handling to CanonicalizeEntryPointIO transform. 2022-01-28 22:36:58 +00:00
layout/storage/mat2x2 GLSL: put std430 packing on all buffer variables. 2022-02-04 23:09:23 +00:00
let GLSL: move entry point handling to CanonicalizeEntryPointIO transform. 2022-01-28 22:36:58 +00:00
loops GLSL: move entry point handling to CanonicalizeEntryPointIO transform. 2022-01-28 22:36:58 +00:00
ptr_ref GLSL: put std430 packing on all buffer variables. 2022-02-04 23:09:23 +00:00
samples GLSL: put std430 packing on all buffer variables. 2022-02-04 23:09:23 +00:00
shader_io GLSL: put std430 packing on all buffer variables. 2022-02-04 23:09:23 +00:00
shadowing GLSL: move entry point handling to CanonicalizeEntryPointIO transform. 2022-01-28 22:36:58 +00:00
statements GLSL: put std430 packing on all buffer variables. 2022-02-04 23:09:23 +00:00
struct GLSL: move entry point handling to CanonicalizeEntryPointIO transform. 2022-01-28 22:36:58 +00:00
types GLSL: fix textureLoad() and textureStore(), depth textures, and more. 2022-02-03 22:39:13 +00:00
unittest/reader/spirv GLSL: put std430 packing on all buffer variables. 2022-02-04 23:09:23 +00:00
var GLSL: move entry point handling to CanonicalizeEntryPointIO transform. 2022-01-28 22:36:58 +00:00
vk-gl-cts GLSL: put std430 packing on all buffer variables. 2022-02-04 23:09:23 +00:00
BUILD.gn reader/spirv: Decompose arrays with strides 2022-02-04 15:39:34 +00:00
extract-spvasm.py Add --dump-spirv option to tint_unittests 2021-05-05 09:46:31 +00:00
test-all.sh main: Replace --dawn-validation with --validate 2021-06-02 21:02:34 +00:00