2021-07-15 20:34:21 +00:00
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uint tint_pack4x8unorm(float4 param_0) {
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uint4 i = uint4(round(clamp(param_0, 0.0, 1.0) * 255.0));
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return (i.x | i.y << 8 | i.z << 16 | i.w << 24);
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}
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2021-06-03 11:26:17 +00:00
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void pack4x8unorm_95c456() {
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2022-06-01 13:14:39 +00:00
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uint res = tint_pack4x8unorm((0.0f).xxxx);
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2021-06-03 11:26:17 +00:00
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}
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2021-06-16 09:19:36 +00:00
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struct tint_symbol {
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float4 value : SV_Position;
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};
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2021-08-04 22:15:28 +00:00
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float4 vertex_main_inner() {
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2021-06-03 11:26:17 +00:00
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pack4x8unorm_95c456();
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2022-06-01 13:14:39 +00:00
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return (0.0f).xxxx;
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2021-08-04 22:15:28 +00:00
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}
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tint_symbol vertex_main() {
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const float4 inner_result = vertex_main_inner();
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tint_symbol wrapper_result = (tint_symbol)0;
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wrapper_result.value = inner_result;
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return wrapper_result;
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2021-06-03 11:26:17 +00:00
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}
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void fragment_main() {
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pack4x8unorm_95c456();
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return;
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}
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[numthreads(1, 1, 1)]
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void compute_main() {
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pack4x8unorm_95c456();
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return;
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}
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