10 lines
197 B
WebGPU Shading Language
10 lines
197 B
WebGPU Shading Language
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fn get_bool() -> bool {
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return true;
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}
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fn f() {
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var v2 : vec2<bool> = vec2<bool>(get_bool());
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var v3 : vec3<bool> = vec3<bool>(get_bool());
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var v4 : vec4<bool> = vec4<bool>(get_bool());
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}
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