13 lines
334 B
WebGPU Shading Language
13 lines
334 B
WebGPU Shading Language
|
[[stage(fragment)]]
|
||
|
fn main(
|
||
|
[[builtin(position)]] position : vec4<f32>,
|
||
|
[[builtin(front_facing)]] front_facing : bool,
|
||
|
[[builtin(sample_index)]] sample_index : u32,
|
||
|
[[builtin(sample_mask)]] sample_mask : u32,
|
||
|
) {
|
||
|
if (front_facing) {
|
||
|
let foo : vec4<f32> = position;
|
||
|
let bar : u32 = sample_index + sample_mask;
|
||
|
}
|
||
|
}
|