7 lines
140 B
WebGPU Shading Language
7 lines
140 B
WebGPU Shading Language
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[[stage(compute), workgroup_size(1)]]
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fn f() {
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let a = vec3<i32>(1, 2, 3);
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let b = vec3<i32>(4, 5, 6);
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let r : vec3<i32> = (a / b);
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}
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