32 lines
541 B
Plaintext
32 lines
541 B
Plaintext
|
SKIP: FAILED
|
||
|
|
||
|
#version 310 es
|
||
|
precision mediump float;
|
||
|
|
||
|
void main_1() {
|
||
|
uint u1 = 10u;
|
||
|
int i1 = 30;
|
||
|
uvec2 v2u1 = uvec2(10u, 20u);
|
||
|
ivec2 v2i1 = ivec2(30, 40);
|
||
|
int x_1 = int(countbits(u1));
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||
|
void tint_symbol() {
|
||
|
main_1();
|
||
|
return;
|
||
|
}
|
||
|
void main() {
|
||
|
tint_symbol();
|
||
|
}
|
||
|
|
||
|
|
||
|
Error parsing GLSL shader:
|
||
|
ERROR: 0:9: 'countbits' : no matching overloaded function found
|
||
|
ERROR: 0:9: '' : compilation terminated
|
||
|
ERROR: 2 compilation errors. No code generated.
|
||
|
|
||
|
|
||
|
|