#include <metal_stdlib>
using namespace metal;
kernel void tint_symbol() {
float3 v = float3(0.0f, 0.0f, 0.0f);
float const x_14 = v.y;
float3 const x_16 = v;
float2 const x_17 = float2(x_16.x, x_16.z);
float3 const x_18 = v;
float3 const x_19 = float3(x_18.x, x_18.z, x_18.y);
return;
}