8 lines
141 B
WebGPU Shading Language
8 lines
141 B
WebGPU Shading Language
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[[stage(compute)]]
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fn main() {
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var x_10 : u32;
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let x_1 : ptr<function, u32> = &(x_10);
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let x_2 : ptr<function, u32> = x_1;
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return;
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}
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