9 lines
121 B
WebGPU Shading Language
9 lines
121 B
WebGPU Shading Language
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var<private> I : i32 = 0;
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[[stage(compute)]]
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fn main() {
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let x_9 : i32 = I;
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let x_11 : i32 = (x_9 + 1);
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return;
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}
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