dawn-cmake/test/ptr_ref/load/global/i32.spvasm.expected.wgsl

9 lines
121 B
WebGPU Shading Language

var<private> I : i32 = 0;
[[stage(compute)]]
fn main() {
let x_9 : i32 = I;
let x_11 : i32 = (x_9 + 1);
return;
}