6 lines
234 B
WebGPU Shading Language
6 lines
234 B
WebGPU Shading Language
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[[stage(vertex)]]
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fn main([[builtin(vertex_index)]] vertex_index : u32, [[builtin(instance_index)]] instance_index : u32) -> [[builtin(position)]] vec4<f32> {
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let foo : u32 = (vertex_index + instance_index);
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return vec4<f32>();
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}
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