2021-03-24 17:08:06 +00:00
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// Copyright 2021 The Tint Authors.
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2021-03-11 15:57:21 +00:00
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include <memory>
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#include "gtest/gtest.h"
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#include "src/ast/builtin.h"
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#include "src/ast/builtin_decoration.h"
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#include "src/ast/location_decoration.h"
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#include "src/ast/return_statement.h"
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#include "src/ast/stage_decoration.h"
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#include "src/ast/storage_class.h"
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#include "src/ast/variable.h"
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#include "src/program.h"
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#include "src/type/f32_type.h"
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#include "src/type/vector_type.h"
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#include "src/writer/spirv/builder.h"
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#include "src/writer/spirv/spv_dump.h"
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#include "src/writer/spirv/test_helper.h"
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namespace tint {
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namespace writer {
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namespace spirv {
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namespace {
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using BuilderTest = TestHelper;
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TEST_F(BuilderTest, EntryPoint_Parameters) {
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// [[stage(fragment)]]
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// fn frag_main([[builtin(frag_coord)]] coord : vec4<f32>,
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// [[location(1)]] loc1 : f32) {
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// var col : f32 = (coord.x * loc1);
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// }
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auto* f32 = ty.f32();
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auto* vec4 = ty.vec4<float>();
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auto* coord =
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Param("coord", vec4,
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{create<ast::BuiltinDecoration>(ast::Builtin::kFragCoord)});
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auto* loc1 = Param("loc1", f32, {create<ast::LocationDecoration>(1u)});
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auto* mul = Mul(Expr(MemberAccessor("coord", "x")), Expr("loc1"));
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auto* col = Var("col", f32, ast::StorageClass::kFunction, mul, {});
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Func("frag_main", ast::VariableList{coord, loc1}, ty.void_(),
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ast::StatementList{WrapInStatement(col)},
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ast::DecorationList{
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create<ast::StageDecoration>(ast::PipelineStage::kFragment),
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});
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spirv::Builder& b = SanitizeAndBuild();
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ASSERT_TRUE(b.Build());
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// Test that "coord" and "loc1" get hoisted out to global variables with the
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// Input storage class, retaining their decorations.
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EXPECT_EQ(DumpBuilder(b), R"(OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %9 "frag_main" %1 %5
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OpExecutionMode %9 OriginUpperLeft
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OpName %1 "tint_symbol"
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OpName %5 "tint_symbol_1"
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OpName %9 "frag_main"
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OpName %17 "col"
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OpDecorate %1 BuiltIn FragCoord
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OpDecorate %5 Location 1
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%4 = OpTypeFloat 32
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%3 = OpTypeVector %4 4
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%2 = OpTypePointer Input %3
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%1 = OpVariable %2 Input
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%6 = OpTypePointer Input %4
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%5 = OpVariable %6 Input
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%8 = OpTypeVoid
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%7 = OpTypeFunction %8
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%11 = OpTypeInt 32 0
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%12 = OpConstant %11 0
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%18 = OpTypePointer Function %4
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%19 = OpConstantNull %4
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%9 = OpFunction %8 None %7
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%10 = OpLabel
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%17 = OpVariable %18 Function %19
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%13 = OpAccessChain %6 %1 %12
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%14 = OpLoad %4 %13
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%15 = OpLoad %4 %5
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%16 = OpFMul %4 %14 %15
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OpStore %17 %16
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OpReturn
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OpFunctionEnd
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)");
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Validate(b);
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}
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TEST_F(BuilderTest, EntryPoint_ReturnValue) {
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// [[stage(fragment)]]
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// fn frag_main([[location(0)]] loc_in : u32) -> [[location(0)]] f32 {
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// if (loc_in > 10) {
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// return 0.5;
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// }
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// return 1.0;
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// }
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auto* f32 = ty.f32();
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auto* u32 = ty.u32();
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auto* loc_in = Param("loc_in", u32, {create<ast::LocationDecoration>(0)});
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auto* cond = create<ast::BinaryExpression>(ast::BinaryOp::kGreaterThan,
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Expr("loc_in"), Expr(10u));
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Func("frag_main", ast::VariableList{loc_in}, f32,
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ast::StatementList{
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If(cond, Block(create<ast::ReturnStatement>(Expr(0.5f)))),
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create<ast::ReturnStatement>(Expr(1.0f)),
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},
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ast::DecorationList{
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create<ast::StageDecoration>(ast::PipelineStage::kFragment),
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},
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ast::DecorationList{create<ast::LocationDecoration>(0)});
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spirv::Builder& b = SanitizeAndBuild();
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ASSERT_TRUE(b.Build());
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// Test that the return value gets hoisted out to a global variable with the
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// Output storage class, and the return statements are replaced with stores.
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EXPECT_EQ(DumpBuilder(b), R"(OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %14 "frag_main" %1 %4
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OpExecutionMode %14 OriginUpperLeft
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OpName %1 "tint_symbol"
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OpName %4 "tint_symbol_2"
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OpName %10 "tint_symbol_3"
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OpName %11 "tint_symbol_1"
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OpName %14 "frag_main"
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OpDecorate %1 Location 0
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OpDecorate %4 Location 0
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%3 = OpTypeInt 32 0
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%2 = OpTypePointer Input %3
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%1 = OpVariable %2 Input
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%6 = OpTypeFloat 32
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%5 = OpTypePointer Output %6
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%7 = OpConstantNull %6
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%4 = OpVariable %5 Output %7
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%9 = OpTypeVoid
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%8 = OpTypeFunction %9 %6
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%13 = OpTypeFunction %9
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%17 = OpConstant %3 10
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%19 = OpTypeBool
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%23 = OpConstant %6 0.5
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%25 = OpConstant %6 1
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%10 = OpFunction %9 None %8
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%11 = OpFunctionParameter %6
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%12 = OpLabel
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OpStore %4 %11
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OpReturn
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OpFunctionEnd
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%14 = OpFunction %9 None %13
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%15 = OpLabel
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%16 = OpLoad %3 %1
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%18 = OpUGreaterThan %19 %16 %17
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OpSelectionMerge %20 None
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OpBranchConditional %18 %21 %20
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%21 = OpLabel
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%22 = OpFunctionCall %9 %10 %23
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OpReturn
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%20 = OpLabel
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%24 = OpFunctionCall %9 %10 %25
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OpReturn
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OpFunctionEnd
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)");
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Validate(b);
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}
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TEST_F(BuilderTest, EntryPoint_SharedStruct) {
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// struct Interface {
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// [[location(1)]] value : f32;
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// };
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//
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// [[stage(vertex)]]
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// fn vert_main() -> Interface {
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// return Interface(42.0);
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// }
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//
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// [[stage(fragment)]]
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// fn frag_main(inputs : Interface) -> [[builtin(frag_depth)]] f32 {
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// return inputs.value;
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// }
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auto* interface = Structure(
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"Interface",
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{Member("value", ty.f32(),
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ast::DecorationList{create<ast::LocationDecoration>(1u)})});
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auto* vert_retval = Construct(interface, 42.f);
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Func("vert_main", ast::VariableList{}, interface,
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{create<ast::ReturnStatement>(vert_retval)},
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{create<ast::StageDecoration>(ast::PipelineStage::kVertex)});
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auto* frag_inputs = Param("inputs", interface);
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Func("frag_main", ast::VariableList{frag_inputs}, ty.f32(),
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{create<ast::ReturnStatement>(MemberAccessor(Expr("inputs"), "value"))},
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{create<ast::StageDecoration>(ast::PipelineStage::kFragment)},
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{create<ast::BuiltinDecoration>(ast::Builtin::kFragDepth)});
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spirv::Builder& b = SanitizeAndBuild();
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ASSERT_TRUE(b.Build()) << b.error();
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EXPECT_EQ(DumpBuilder(b), R"(OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint Vertex %16 "vert_main" %1
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OpEntryPoint Fragment %25 "frag_main" %5 %7
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OpExecutionMode %25 OriginUpperLeft
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OpExecutionMode %25 DepthReplacing
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OpName %1 "tint_symbol_1"
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OpName %5 "tint_symbol_3"
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OpName %7 "tint_symbol_6"
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OpName %10 "Interface"
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OpMemberName %10 0 "value"
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OpName %11 "tint_symbol_2"
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OpName %12 "tint_symbol"
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OpName %16 "vert_main"
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OpName %22 "tint_symbol_7"
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OpName %23 "tint_symbol_5"
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OpName %25 "frag_main"
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OpDecorate %1 Location 1
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OpDecorate %5 Location 1
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OpDecorate %7 BuiltIn FragDepth
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OpMemberDecorate %10 0 Offset 0
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%3 = OpTypeFloat 32
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%2 = OpTypePointer Output %3
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%4 = OpConstantNull %3
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%1 = OpVariable %2 Output %4
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%6 = OpTypePointer Input %3
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%5 = OpVariable %6 Input
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%7 = OpVariable %2 Output %4
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%9 = OpTypeVoid
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%10 = OpTypeStruct %3
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%8 = OpTypeFunction %9 %10
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%15 = OpTypeFunction %9
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%19 = OpConstant %3 42
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%20 = OpConstantComposite %10 %19
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%21 = OpTypeFunction %9 %3
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%11 = OpFunction %9 None %8
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%12 = OpFunctionParameter %10
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%13 = OpLabel
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%14 = OpCompositeExtract %3 %12 0
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OpStore %1 %14
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OpReturn
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OpFunctionEnd
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%16 = OpFunction %9 None %15
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%17 = OpLabel
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%18 = OpFunctionCall %9 %11 %20
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OpReturn
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OpFunctionEnd
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%22 = OpFunction %9 None %21
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%23 = OpFunctionParameter %3
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%24 = OpLabel
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OpStore %7 %23
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OpReturn
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OpFunctionEnd
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%25 = OpFunction %9 None %15
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%26 = OpLabel
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%27 = OpLoad %3 %5
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%28 = OpCompositeConstruct %10 %27
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%30 = OpCompositeExtract %3 %28 0
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%29 = OpFunctionCall %9 %22 %30
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OpReturn
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OpFunctionEnd
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)");
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Validate(b);
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}
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} // namespace
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} // namespace spirv
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} // namespace writer
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} // namespace tint
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