dawn-cmake/test/tint/expressions/binary/div/vec3-scalar/f32.wgsl.expected.dxc.hlsl

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[numthreads(1, 1, 1)]
void f() {
const float3 a = float3(1.0f, 2.0f, 3.0f);
const float3 r = (a / 4.0f);
return;
}