10 lines
183 B
WebGPU Shading Language
10 lines
183 B
WebGPU Shading Language
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fn get_i32() -> i32 {
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return 1;
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}
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fn f() {
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var v2 : vec2<i32> = vec2<i32>(get_i32());
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var v3 : vec3<i32> = vec3<i32>(get_i32());
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var v4 : vec4<i32> = vec4<i32>(get_i32());
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}
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