#version 310 es
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
bool tint_workgroupUniformLoad(inout bool p) {
barrier();
bool result = p;
return result;
shared bool v;
bool foo() {
return tint_workgroupUniformLoad(v);