2017-04-20 18:38:20 +00:00
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// Copyright 2017 The NXT Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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2017-07-06 18:41:13 +00:00
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#include "backend/Texture.h"
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2017-04-20 18:38:20 +00:00
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2017-07-06 18:41:13 +00:00
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#include "backend/Device.h"
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2017-07-10 17:46:05 +00:00
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#include "common/Assert.h"
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2017-04-20 18:38:20 +00:00
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namespace backend {
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2017-07-22 00:00:22 +00:00
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uint32_t TextureFormatPixelSize(nxt::TextureFormat format) {
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2017-04-20 18:38:20 +00:00
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switch (format) {
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case nxt::TextureFormat::R8G8B8A8Unorm:
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return 4;
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2017-07-17 16:03:16 +00:00
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case nxt::TextureFormat::D32FloatS8Uint:
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return 8;
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2017-07-11 00:31:47 +00:00
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default:
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UNREACHABLE();
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2017-04-20 18:38:20 +00:00
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}
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}
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2017-07-17 16:03:16 +00:00
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bool TextureFormatHasDepth(nxt::TextureFormat format) {
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switch (format) {
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case nxt::TextureFormat::R8G8B8A8Unorm:
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return false;
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case nxt::TextureFormat::D32FloatS8Uint:
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return true;
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default:
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UNREACHABLE();
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}
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}
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bool TextureFormatHasStencil(nxt::TextureFormat format) {
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switch (format) {
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case nxt::TextureFormat::R8G8B8A8Unorm:
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return false;
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case nxt::TextureFormat::D32FloatS8Uint:
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return true;
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default:
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UNREACHABLE();
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}
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}
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2017-08-11 21:36:20 +00:00
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bool TextureFormatHasDepthOrStencil(nxt::TextureFormat format) {
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switch (format) {
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case nxt::TextureFormat::R8G8B8A8Unorm:
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return false;
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case nxt::TextureFormat::D32FloatS8Uint:
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return true;
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default:
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UNREACHABLE();
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}
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}
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2017-07-17 16:03:16 +00:00
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2017-04-20 18:38:20 +00:00
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// TextureBase
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TextureBase::TextureBase(TextureBuilder* builder)
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: device(builder->device), dimension(builder->dimension), format(builder->format), width(builder->width),
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height(builder->height), depth(builder->depth), numMipLevels(builder->numMipLevels),
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allowedUsage(builder->allowedUsage), currentUsage(builder->currentUsage) {
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}
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2017-05-10 13:30:05 +00:00
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DeviceBase* TextureBase::GetDevice() {
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return device;
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}
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2017-04-20 18:38:20 +00:00
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nxt::TextureDimension TextureBase::GetDimension() const {
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return dimension;
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}
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nxt::TextureFormat TextureBase::GetFormat() const {
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return format;
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}
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uint32_t TextureBase::GetWidth() const {
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return width;
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}
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uint32_t TextureBase::GetHeight() const {
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return height;
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}
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uint32_t TextureBase::GetDepth() const {
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return depth;
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}
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uint32_t TextureBase::GetNumMipLevels() const {
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return numMipLevels;
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}
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nxt::TextureUsageBit TextureBase::GetAllowedUsage() const {
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return allowedUsage;
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}
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nxt::TextureUsageBit TextureBase::GetUsage() const {
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return currentUsage;
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}
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TextureViewBuilder* TextureBase::CreateTextureViewBuilder() {
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return new TextureViewBuilder(device, this);
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}
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bool TextureBase::IsFrozen() const {
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return frozen;
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}
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bool TextureBase::HasFrozenUsage(nxt::TextureUsageBit usage) const {
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return frozen && (usage & allowedUsage);
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}
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bool TextureBase::IsUsagePossible(nxt::TextureUsageBit allowedUsage, nxt::TextureUsageBit usage) {
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bool allowed = (usage & allowedUsage) == usage;
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bool singleUse = nxt::HasZeroOrOneBits(usage);
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return allowed && singleUse;
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}
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bool TextureBase::IsTransitionPossible(nxt::TextureUsageBit usage) const {
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if (frozen) {
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return false;
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}
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2017-07-19 22:41:17 +00:00
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if (currentUsage == nxt::TextureUsageBit::Present) {
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return false;
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}
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2017-04-20 18:38:20 +00:00
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return IsUsagePossible(allowedUsage, usage);
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}
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2017-06-12 22:31:10 +00:00
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void TextureBase::UpdateUsageInternal(nxt::TextureUsageBit usage) {
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ASSERT(IsTransitionPossible(usage));
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currentUsage = usage;
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}
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void TextureBase::TransitionUsage(nxt::TextureUsageBit usage) {
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if (!IsTransitionPossible(usage)) {
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device->HandleError("Texture frozen or usage not allowed");
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return;
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}
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TransitionUsageImpl(currentUsage, usage);
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currentUsage = usage;
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}
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void TextureBase::FreezeUsage(nxt::TextureUsageBit usage) {
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if (!IsTransitionPossible(usage)) {
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device->HandleError("Texture frozen or usage not allowed");
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return;
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}
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allowedUsage = usage;
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TransitionUsageImpl(currentUsage, usage);
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currentUsage = usage;
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frozen = true;
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}
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// TextureBuilder
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enum TextureSetProperties {
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TEXTURE_PROPERTY_DIMENSION = 0x1,
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TEXTURE_PROPERTY_EXTENT = 0x2,
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TEXTURE_PROPERTY_FORMAT = 0x4,
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TEXTURE_PROPERTY_MIP_LEVELS = 0x8,
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TEXTURE_PROPERTY_ALLOWED_USAGE = 0x10,
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TEXTURE_PROPERTY_INITIAL_USAGE = 0x20,
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};
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TextureBuilder::TextureBuilder(DeviceBase* device)
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: Builder(device) {
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}
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2017-05-08 13:17:44 +00:00
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TextureBase* TextureBuilder::GetResultImpl() {
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constexpr int allProperties = TEXTURE_PROPERTY_DIMENSION | TEXTURE_PROPERTY_EXTENT |
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TEXTURE_PROPERTY_FORMAT | TEXTURE_PROPERTY_MIP_LEVELS | TEXTURE_PROPERTY_ALLOWED_USAGE;
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if ((propertiesSet & allProperties) != allProperties) {
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HandleError("Texture missing properties");
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return nullptr;
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}
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if (!TextureBase::IsUsagePossible(allowedUsage, currentUsage)) {
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HandleError("Initial texture usage is not allowed");
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return nullptr;
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}
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// TODO(cwallez@chromium.org): check stuff based on the dimension
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return device->CreateTexture(this);
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}
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void TextureBuilder::SetDimension(nxt::TextureDimension dimension) {
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if ((propertiesSet & TEXTURE_PROPERTY_DIMENSION) != 0) {
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HandleError("Texture dimension property set multiple times");
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return;
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}
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propertiesSet |= TEXTURE_PROPERTY_DIMENSION;
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this->dimension = dimension;
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}
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void TextureBuilder::SetExtent(uint32_t width, uint32_t height, uint32_t depth) {
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if ((propertiesSet & TEXTURE_PROPERTY_EXTENT) != 0) {
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HandleError("Texture extent property set multiple times");
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return;
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}
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if (width == 0 || height == 0 || depth == 0) {
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HandleError("Cannot create an empty texture");
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return;
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}
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propertiesSet |= TEXTURE_PROPERTY_EXTENT;
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this->width = width;
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this->height = height;
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this->depth = depth;
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}
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void TextureBuilder::SetFormat(nxt::TextureFormat format) {
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if ((propertiesSet & TEXTURE_PROPERTY_FORMAT) != 0) {
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HandleError("Texture format property set multiple times");
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return;
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}
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propertiesSet |= TEXTURE_PROPERTY_FORMAT;
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this->format = format;
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}
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void TextureBuilder::SetMipLevels(uint32_t numMipLevels) {
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if ((propertiesSet & TEXTURE_PROPERTY_MIP_LEVELS) != 0) {
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HandleError("Texture mip levels property set multiple times");
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return;
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}
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propertiesSet |= TEXTURE_PROPERTY_MIP_LEVELS;
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this->numMipLevels = numMipLevels;
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}
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void TextureBuilder::SetAllowedUsage(nxt::TextureUsageBit usage) {
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if ((propertiesSet & TEXTURE_PROPERTY_ALLOWED_USAGE) != 0) {
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HandleError("Texture allowed usage property set multiple times");
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return;
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}
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propertiesSet |= TEXTURE_PROPERTY_ALLOWED_USAGE;
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this->allowedUsage = usage;
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}
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void TextureBuilder::SetInitialUsage(nxt::TextureUsageBit usage) {
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if ((propertiesSet & TEXTURE_PROPERTY_INITIAL_USAGE) != 0) {
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HandleError("Texture initial usage property set multiple times");
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return;
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}
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propertiesSet |= TEXTURE_PROPERTY_INITIAL_USAGE;
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this->currentUsage = usage;
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}
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// TextureViewBase
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TextureViewBase::TextureViewBase(TextureViewBuilder* builder)
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: texture(builder->texture) {
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}
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TextureBase* TextureViewBase::GetTexture() {
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return texture.Get();
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}
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// TextureViewBuilder
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TextureViewBuilder::TextureViewBuilder(DeviceBase* device, TextureBase* texture)
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: Builder(device), texture(texture) {
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}
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2017-05-08 13:17:44 +00:00
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TextureViewBase* TextureViewBuilder::GetResultImpl() {
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return device->CreateTextureView(this);
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}
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}
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