dawn-cmake/test/intrinsics/gen/textureNumLayers/be3acb.wgsl.expected.wgsl

22 lines
426 B
WebGPU Shading Language
Raw Normal View History

[[group(1), binding(0)]] var arg_0 : texture_storage_2d_array<r32float, read>;
fn textureNumLayers_be3acb() {
var res : i32 = textureNumLayers(arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureNumLayers_be3acb();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureNumLayers_be3acb();
}
[[stage(compute)]]
fn compute_main() {
textureNumLayers_be3acb();
}