dawn-cmake/src/dawn_native/Pipeline.cpp

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// Copyright 2017 The Dawn Authors
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//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
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#include "dawn_native/Pipeline.h"
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#include "common/HashUtils.h"
#include "dawn_native/BindGroupLayout.h"
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#include "dawn_native/Device.h"
#include "dawn_native/PipelineLayout.h"
#include "dawn_native/ShaderModule.h"
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namespace dawn_native {
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MaybeError ValidateProgrammableStageDescriptor(DeviceBase* device,
const ProgrammableStageDescriptor* descriptor,
const PipelineLayoutBase* layout,
SingleShaderStage stage) {
const ShaderModuleBase* module = descriptor->module;
DAWN_TRY(device->ValidateObject(module));
if (!module->HasEntryPoint(descriptor->entryPoint, stage)) {
return DAWN_VALIDATION_ERROR("Entry point doesn't exist in the module");
}
if (layout != nullptr) {
const EntryPointMetadata& metadata =
module->GetEntryPoint(descriptor->entryPoint, stage);
DAWN_TRY(ValidateCompatibilityWithPipelineLayout(device, metadata, layout));
}
return {};
}
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// PipelineBase
PipelineBase::PipelineBase(DeviceBase* device,
PipelineLayoutBase* layout,
std::vector<StageAndDescriptor> stages)
: CachedObject(device), mLayout(layout) {
ASSERT(!stages.empty());
for (const StageAndDescriptor& stage : stages) {
// Extract argument for this stage.
SingleShaderStage shaderStage = stage.first;
ShaderModuleBase* module = stage.second->module;
const char* entryPointName = stage.second->entryPoint;
const EntryPointMetadata& metadata = module->GetEntryPoint(entryPointName, shaderStage);
// Record them internally.
bool isFirstStage = mStageMask == wgpu::ShaderStage::None;
mStageMask |= StageBit(shaderStage);
mStages[shaderStage] = {module, entryPointName, &metadata};
// Compute the max() of all minBufferSizes across all stages.
RequiredBufferSizes stageMinBufferSizes =
ComputeRequiredBufferSizesForLayout(metadata, layout);
if (isFirstStage) {
mMinBufferSizes = std::move(stageMinBufferSizes);
} else {
for (BindGroupIndex group(0); group < mMinBufferSizes.size(); ++group) {
ASSERT(stageMinBufferSizes[group].size() == mMinBufferSizes[group].size());
for (size_t i = 0; i < stageMinBufferSizes[group].size(); ++i) {
mMinBufferSizes[group][i] =
std::max(mMinBufferSizes[group][i], stageMinBufferSizes[group][i]);
}
}
}
}
}
PipelineBase::PipelineBase(DeviceBase* device, ObjectBase::ErrorTag tag)
: CachedObject(device, tag) {
}
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PipelineLayoutBase* PipelineBase::GetLayout() {
ASSERT(!IsError());
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return mLayout.Get();
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}
const PipelineLayoutBase* PipelineBase::GetLayout() const {
ASSERT(!IsError());
return mLayout.Get();
}
const RequiredBufferSizes& PipelineBase::GetMinBufferSizes() const {
ASSERT(!IsError());
return mMinBufferSizes;
}
const ProgrammableStage& PipelineBase::GetStage(SingleShaderStage stage) const {
ASSERT(!IsError());
return mStages[stage];
}
const PerStage<ProgrammableStage>& PipelineBase::GetAllStages() const {
return mStages;
}
MaybeError PipelineBase::ValidateGetBindGroupLayout(uint32_t groupIndex) {
DAWN_TRY(GetDevice()->ValidateIsAlive());
DAWN_TRY(GetDevice()->ValidateObject(this));
DAWN_TRY(GetDevice()->ValidateObject(mLayout.Get()));
if (groupIndex >= kMaxBindGroups) {
return DAWN_VALIDATION_ERROR("Bind group layout index out of bounds");
}
return {};
}
BindGroupLayoutBase* PipelineBase::GetBindGroupLayout(uint32_t groupIndexIn) {
if (GetDevice()->ConsumedError(ValidateGetBindGroupLayout(groupIndexIn))) {
return BindGroupLayoutBase::MakeError(GetDevice());
}
BindGroupIndex groupIndex(groupIndexIn);
BindGroupLayoutBase* bgl = nullptr;
if (!mLayout->GetBindGroupLayoutsMask()[groupIndex]) {
bgl = GetDevice()->GetEmptyBindGroupLayout();
} else {
bgl = mLayout->GetBindGroupLayout(groupIndex);
}
bgl->Reference();
return bgl;
}
// static
size_t PipelineBase::HashForCache(const PipelineBase* pipeline) {
size_t hash = 0;
// The layout is deduplicated so it can be hashed by pointer.
HashCombine(&hash, pipeline->mLayout.Get());
HashCombine(&hash, pipeline->mStageMask);
for (SingleShaderStage stage : IterateStages(pipeline->mStageMask)) {
// The module is deduplicated so it can be hashed by pointer.
HashCombine(&hash, pipeline->mStages[stage].module.Get());
HashCombine(&hash, pipeline->mStages[stage].entryPoint);
}
return hash;
}
// static
bool PipelineBase::EqualForCache(const PipelineBase* a, const PipelineBase* b) {
// The layout is deduplicated so it can be compared by pointer.
if (a->mLayout.Get() != b->mLayout.Get() || a->mStageMask != b->mStageMask) {
return false;
}
for (SingleShaderStage stage : IterateStages(a->mStageMask)) {
// The module is deduplicated so it can be compared by pointer.
if (a->mStages[stage].module.Get() != b->mStages[stage].module.Get() ||
a->mStages[stage].entryPoint != b->mStages[stage].entryPoint) {
return false;
}
}
return true;
}
} // namespace dawn_native