dawn-cmake/test/tint/expressions/binary/add/vec3-scalar/f16.wgsl.expected.dxc.hlsl

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[numthreads(1, 1, 1)]
void f() {
const vector<float16_t, 3> a = vector<float16_t, 3>(float16_t(1.0h), float16_t(2.0h), float16_t(3.0h));
const float16_t b = float16_t(4.0h);
const vector<float16_t, 3> r = (a + b);
return;
}