2022-01-06 15:31:21 +00:00
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SKIP: FAILED
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#version 310 es
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precision mediump float;
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uint x_1 = 0u;
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void main_1() {
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uint x_2 = x_1;
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return;
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}
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struct tint_symbol_2 {
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uint x_1_param;
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};
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void tint_symbol_inner(uint x_1_param) {
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x_1 = x_1_param;
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main_1();
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}
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void tint_symbol(tint_symbol_2 tint_symbol_1) {
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tint_symbol_inner(tint_symbol_1.x_1_param);
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return;
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}
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2022-01-26 16:48:55 +00:00
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2022-01-06 15:31:21 +00:00
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void main() {
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tint_symbol_2 inputs;
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inputs.x_1_param = uint(gl_SampleID);
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tint_symbol(inputs);
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}
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Error parsing GLSL shader:
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2022-01-26 16:48:55 +00:00
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ERROR: 0:27: 'gl_SampleID' : required extension not requested: GL_OES_sample_variables
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ERROR: 0:27: '' : compilation terminated
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2022-01-06 15:31:21 +00:00
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ERROR: 2 compilation errors. No code generated.
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