2022-01-06 15:31:21 +00:00
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SKIP: FAILED
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#version 310 es
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precision mediump float;
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uint x_1[1] = uint[1](0u);
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void main_1() {
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x_1[0] = 0u;
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return;
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}
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struct main_out {
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uint x_1_1;
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};
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2022-01-26 16:48:55 +00:00
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2022-01-06 15:31:21 +00:00
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struct tint_symbol_1 {
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uint x_1_1;
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};
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main_out tint_symbol_inner() {
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main_1();
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main_out tint_symbol_2 = main_out(x_1[0]);
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return tint_symbol_2;
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}
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tint_symbol_1 tint_symbol() {
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main_out inner_result = tint_symbol_inner();
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tint_symbol_1 wrapper_result = tint_symbol_1(0u);
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wrapper_result.x_1_1 = inner_result.x_1_1;
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return wrapper_result;
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}
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2022-01-26 16:48:55 +00:00
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2022-01-06 15:31:21 +00:00
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void main() {
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tint_symbol_1 outputs;
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outputs = tint_symbol();
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gl_SampleMask = outputs.x_1_1;
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}
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Error parsing GLSL shader:
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2022-01-26 16:48:55 +00:00
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ERROR: 0:35: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
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ERROR: 0:35: '' : compilation terminated
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2022-01-06 15:31:21 +00:00
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ERROR: 2 compilation errors. No code generated.
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