2018-07-18 09:40:26 +00:00
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// Copyright 2017 The Dawn Authors
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2017-07-14 14:58:07 +00:00
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "backend/ComputePipeline.h"
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#include "backend/Device.h"
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namespace backend {
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// ComputePipelineBase
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ComputePipelineBase::ComputePipelineBase(ComputePipelineBuilder* builder)
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: PipelineBase(builder) {
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2018-07-18 09:38:11 +00:00
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if (GetStageMask() != dawn::ShaderStageBit::Compute) {
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2017-07-14 14:58:07 +00:00
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builder->HandleError("Compute pipeline should have exactly a compute stage");
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return;
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}
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}
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// ComputePipelineBuilder
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ComputePipelineBuilder::ComputePipelineBuilder(DeviceBase* device)
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: Builder(device), PipelineBuilder(this) {
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}
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ComputePipelineBase* ComputePipelineBuilder::GetResultImpl() {
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2017-11-23 18:32:51 +00:00
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return mDevice->CreateComputePipeline(this);
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2017-07-14 14:58:07 +00:00
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}
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2017-11-24 18:59:42 +00:00
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} // namespace backend
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