dawn-cmake/src/backend/SwapChain.h

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// Copyright 2017 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef BACKEND_SWAPCHAIN_H_
#define BACKEND_SWAPCHAIN_H_
#include "backend/Builder.h"
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#include "backend/Forward.h"
#include "backend/RefCounted.h"
#include "dawn/dawn_wsi.h"
#include "dawn/dawncpp.h"
namespace backend {
class SwapChainBase : public RefCounted {
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public:
SwapChainBase(SwapChainBuilder* builder);
~SwapChainBase();
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DeviceBase* GetDevice();
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// Dawn API
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void Configure(dawn::TextureFormat format,
dawn::TextureUsageBit allowedUsage,
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uint32_t width,
uint32_t height);
TextureBase* GetNextTexture();
void Present(TextureBase* texture);
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protected:
const dawnSwapChainImplementation& GetImplementation();
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virtual TextureBase* GetNextTextureImpl(TextureBuilder* builder) = 0;
virtual void OnBeforePresent(TextureBase* texture) = 0;
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private:
DeviceBase* mDevice = nullptr;
dawnSwapChainImplementation mImplementation = {};
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dawn::TextureFormat mFormat = {};
dawn::TextureUsageBit mAllowedUsage;
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uint32_t mWidth = 0;
uint32_t mHeight = 0;
TextureBase* mLastNextTexture = nullptr;
};
class SwapChainBuilder : public Builder<SwapChainBase> {
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public:
SwapChainBuilder(DeviceBase* device);
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// Dawn API
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SwapChainBase* GetResultImpl() override;
void SetImplementation(uint64_t implementation);
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private:
friend class SwapChainBase;
dawnSwapChainImplementation mImplementation = {};
};
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} // namespace backend
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#endif // BACKEND_SWAPCHAIN_H_