wgsl: Replace [[decoration]] with @decoration

Deprecate the old syntax. Migrate everything to the new syntax.

Bug: tint:1382
Change-Id: Ide12b2e927b17dc93b9714c7049090864cc568d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77260
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
This commit is contained in:
Ben Clayton
2022-01-19 22:46:57 +00:00
committed by Tint LUCI CQ
parent 8f1d5224ee
commit 01e4b6fc18
3200 changed files with 15906 additions and 15215 deletions

View File

@@ -7,17 +7,17 @@ struct Inner {
f : f32;
g : mat2x3<f32>;
h : mat3x2<f32>;
i : [[stride(16)]] array<vec4<i32>, 4>;
i : @stride(16) array<vec4<i32>, 4>;
};
struct S {
arr : array<Inner>;
};
[[binding(0), group(0)]] var<storage, read> s : S;
@binding(0) @group(0) var<storage, read> s : S;
[[stage(compute), workgroup_size(1)]]
fn main([[builtin(local_invocation_index)]] idx : u32) {
@stage(compute) @workgroup_size(1)
fn main(@builtin(local_invocation_index) idx : u32) {
let a = s.arr[idx].a;
let b = s.arr[idx].b;
let c = s.arr[idx].c;

View File

@@ -7,17 +7,17 @@ struct Inner {
f : f32;
g : mat2x3<f32>;
h : mat3x2<f32>;
i : [[stride(16)]] array<vec4<i32>, 4>;
i : @stride(16) array<vec4<i32>, 4>;
}
struct S {
arr : array<Inner>;
}
[[binding(0), group(0)]] var<storage, read> s : S;
@binding(0) @group(0) var<storage, read> s : S;
[[stage(compute), workgroup_size(1)]]
fn main([[builtin(local_invocation_index)]] idx : u32) {
@stage(compute) @workgroup_size(1)
fn main(@builtin(local_invocation_index) idx : u32) {
let a = s.arr[idx].a;
let b = s.arr[idx].b;
let c = s.arr[idx].c;

View File

@@ -7,17 +7,17 @@ struct Inner {
f : f32;
g : mat2x3<f32>;
h : mat3x2<f32>;
i : [[stride(16)]] array<vec4<i32>, 4>;
i : @stride(16) array<vec4<i32>, 4>;
};
struct S {
arr : array<Inner>;
};
[[binding(0), group(0)]] var<storage, read_write> s : S;
@binding(0) @group(0) var<storage, read_write> s : S;
[[stage(compute), workgroup_size(1)]]
fn main([[builtin(local_invocation_index)]] idx : u32) {
@stage(compute) @workgroup_size(1)
fn main(@builtin(local_invocation_index) idx : u32) {
s.arr[idx].a = vec3<i32>();
s.arr[idx].b = i32();
s.arr[idx].c = vec3<u32>();
@@ -26,5 +26,5 @@ fn main([[builtin(local_invocation_index)]] idx : u32) {
s.arr[idx].f = f32();
s.arr[idx].g = mat2x3<f32>();
s.arr[idx].h = mat3x2<f32>();
s.arr[idx].i = [[stride(16)]] array<vec4<i32>, 4>();
s.arr[idx].i = @stride(16) array<vec4<i32>, 4>();
}

View File

@@ -7,17 +7,17 @@ struct Inner {
f : f32;
g : mat2x3<f32>;
h : mat3x2<f32>;
i : [[stride(16)]] array<vec4<i32>, 4>;
i : @stride(16) array<vec4<i32>, 4>;
}
struct S {
arr : array<Inner>;
}
[[binding(0), group(0)]] var<storage, read_write> s : S;
@binding(0) @group(0) var<storage, read_write> s : S;
[[stage(compute), workgroup_size(1)]]
fn main([[builtin(local_invocation_index)]] idx : u32) {
@stage(compute) @workgroup_size(1)
fn main(@builtin(local_invocation_index) idx : u32) {
s.arr[idx].a = vec3<i32>();
s.arr[idx].b = i32();
s.arr[idx].c = vec3<u32>();
@@ -26,5 +26,5 @@ fn main([[builtin(local_invocation_index)]] idx : u32) {
s.arr[idx].f = f32();
s.arr[idx].g = mat2x3<f32>();
s.arr[idx].h = mat3x2<f32>();
s.arr[idx].i = [[stride(16)]] array<vec4<i32>, 4>();
s.arr[idx].i = @stride(16) array<vec4<i32>, 4>();
}