Make CommandBufferValidation use Error.h
This commit is contained in:
parent
52f2383bb8
commit
021c9504d0
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@ -123,11 +123,24 @@ namespace {{namespace}} {
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//* can be skipped in the NonValidatingEntryPoints.
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{% if suffix in methodsWithExtraValidation %}
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if (valid) {
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valid = self->Validate{{method.name.CamelCase()}}(
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MaybeError error = self->Validate{{method.name.CamelCase()}}(
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{%- for arg in method.arguments -%}
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{% if not loop.first %}, {% endif %}{{as_varName(arg.name)}}
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{%- endfor -%}
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);
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//* Builders want to handle error themselves, unpack the error and make
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//* the builder handle it.
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{% if type.is_builder %}
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if (error.IsError()) {
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ErrorData* errorData = error.AcquireError();
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self->HandleError(errorData->GetMessage().c_str());
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delete errorData;
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valid = false;
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}
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{% else %}
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//* Non-builder errors are handled by the device
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valid = !self->GetDevice()->ConsumedError(std::move(error));
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{% endif %}
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}
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{% endif %}
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@ -32,12 +32,10 @@ namespace backend {
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namespace {
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bool ValidateCopyLocationFitsInTexture(CommandBufferBuilder* builder,
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const TextureCopyLocation& location) {
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MaybeError ValidateCopyLocationFitsInTexture(const TextureCopyLocation& location) {
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const TextureBase* texture = location.texture.Get();
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if (location.level >= texture->GetNumMipLevels()) {
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builder->HandleError("Copy mip-level out of range");
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return false;
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NXT_RETURN_ERROR("Copy mip-level out of range");
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}
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// All texture dimensions are in uint32_t so by doing checks in uint64_t we avoid
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@ -47,18 +45,16 @@ namespace backend {
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(static_cast<uint64_t>(texture->GetWidth()) >> level) ||
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uint64_t(location.y) + uint64_t(location.height) >
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(static_cast<uint64_t>(texture->GetHeight()) >> level)) {
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builder->HandleError("Copy would touch outside of the texture");
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return false;
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NXT_RETURN_ERROR("Copy would touch outside of the texture");
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}
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// TODO(cwallez@chromium.org): Check the depth bound differently for 2D arrays and 3D
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// textures
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if (location.z != 0 || location.depth != 1) {
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builder->HandleError("No support for z != 0 and depth != 1 for now");
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return false;
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NXT_RETURN_ERROR("No support for z != 0 and depth != 1 for now");
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}
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return true;
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return {};
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}
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bool FitsInBuffer(const BufferBase* buffer, uint32_t offset, uint32_t size) {
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@ -66,38 +62,33 @@ namespace backend {
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return offset <= bufferSize && (size <= (bufferSize - offset));
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}
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bool ValidateCopySizeFitsInBuffer(CommandBufferBuilder* builder,
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const BufferCopyLocation& location,
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uint32_t dataSize) {
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MaybeError ValidateCopySizeFitsInBuffer(const BufferCopyLocation& location,
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uint32_t dataSize) {
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if (!FitsInBuffer(location.buffer.Get(), location.offset, dataSize)) {
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builder->HandleError("Copy would overflow the buffer");
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return false;
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NXT_RETURN_ERROR("Copy would overflow the buffer");
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}
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return true;
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return {};
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}
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bool ValidateTexelBufferOffset(CommandBufferBuilder* builder,
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TextureBase* texture,
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const BufferCopyLocation& location) {
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MaybeError ValidateTexelBufferOffset(TextureBase* texture,
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const BufferCopyLocation& location) {
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uint32_t texelSize =
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static_cast<uint32_t>(TextureFormatPixelSize(texture->GetFormat()));
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if (location.offset % texelSize != 0) {
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builder->HandleError("Buffer offset must be a multiple of the texel size");
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return false;
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NXT_RETURN_ERROR("Buffer offset must be a multiple of the texel size");
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}
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return true;
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return {};
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}
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bool ComputeTextureCopyBufferSize(CommandBufferBuilder*,
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const TextureCopyLocation& location,
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uint32_t rowPitch,
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uint32_t* bufferSize) {
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MaybeError ComputeTextureCopyBufferSize(const TextureCopyLocation& location,
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uint32_t rowPitch,
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uint32_t* bufferSize) {
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// TODO(cwallez@chromium.org): check for overflows
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*bufferSize = (rowPitch * (location.height - 1) + location.width) * location.depth;
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return true;
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return {};
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}
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uint32_t ComputeDefaultRowPitch(TextureBase* texture, uint32_t width) {
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@ -105,45 +96,35 @@ namespace backend {
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return texelSize * width;
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}
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bool ValidateRowPitch(CommandBufferBuilder* builder,
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const TextureCopyLocation& location,
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uint32_t rowPitch) {
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MaybeError ValidateRowPitch(const TextureCopyLocation& location, uint32_t rowPitch) {
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if (rowPitch % kTextureRowPitchAlignment != 0) {
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builder->HandleError("Row pitch must be a multiple of 256");
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return false;
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NXT_RETURN_ERROR("Row pitch must be a multiple of 256");
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}
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uint32_t texelSize = TextureFormatPixelSize(location.texture.Get()->GetFormat());
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if (rowPitch < location.width * texelSize) {
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builder->HandleError("Row pitch must not be less than the number of bytes per row");
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return false;
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NXT_RETURN_ERROR("Row pitch must not be less than the number of bytes per row");
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}
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return true;
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return {};
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}
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bool ValidateCanUseAs(CommandBufferBuilder* builder,
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BufferBase* buffer,
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nxt::BufferUsageBit usage) {
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MaybeError ValidateCanUseAs(BufferBase* buffer, nxt::BufferUsageBit usage) {
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ASSERT(HasZeroOrOneBits(usage));
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if (!(buffer->GetAllowedUsage() & usage)) {
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builder->HandleError("buffer doesn't have the required usage.");
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return false;
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NXT_RETURN_ERROR("buffer doesn't have the required usage.");
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}
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return true;
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return {};
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}
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bool ValidateCanUseAs(CommandBufferBuilder* builder,
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TextureBase* texture,
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nxt::TextureUsageBit usage) {
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MaybeError ValidateCanUseAs(TextureBase* texture, nxt::TextureUsageBit usage) {
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ASSERT(HasZeroOrOneBits(usage));
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if (!(texture->GetAllowedUsage() & usage)) {
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builder->HandleError("texture doesn't have the required usage.");
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return false;
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NXT_RETURN_ERROR("texture doesn't have the required usage.");
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}
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return true;
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return {};
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}
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enum class PassType {
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@ -184,10 +165,10 @@ namespace backend {
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}
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// Performs the per-pass usage validation checks
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bool AreUsagesValid(PassType pass) const {
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MaybeError ValidateUsages(PassType pass) const {
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// Storage resources cannot be used twice in the same compute pass
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if (pass == PassType::Compute && mStorageUsedMultipleTimes) {
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return false;
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NXT_RETURN_ERROR("Storage resource used multiple times in compute pass");
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}
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// Buffers can only be used as single-write or multiple read.
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@ -196,14 +177,15 @@ namespace backend {
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nxt::BufferUsageBit usage = it.second;
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if (usage & ~buffer->GetAllowedUsage()) {
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return false;
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NXT_RETURN_ERROR("Buffer missing usage for the pass");
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}
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bool readOnly = (usage & kReadOnlyBufferUsages) == usage;
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bool singleUse = nxt::HasZeroOrOneBits(usage);
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if (!readOnly && !singleUse) {
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return false;
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NXT_RETURN_ERROR(
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"Buffer used as writeable usage and another usage in pass");
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}
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}
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@ -214,17 +196,17 @@ namespace backend {
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nxt::TextureUsageBit usage = it.second;
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if (usage & ~texture->GetAllowedUsage()) {
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return false;
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NXT_RETURN_ERROR("Texture missing usage for the pass");
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}
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// For textures the only read-only usage in a pass is Sampled, so checking the
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// usage constraint simplifies to checking a single usage bit is set.
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if (!nxt::HasZeroOrOneBits(it.second)) {
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return false;
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NXT_RETURN_ERROR("Texture used with more than one usage in pass");
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}
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}
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return true;
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return {};
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}
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// Returns the per-pass usage for use by backends for APIs with explicit barriers.
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@ -297,7 +279,7 @@ namespace backend {
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// CommandBufferBuilder
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CommandBufferBuilder::CommandBufferBuilder(DeviceBase* device)
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: Builder(device), mState(std::make_unique<CommandBufferStateTracker>(this)) {
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: Builder(device), mState(std::make_unique<CommandBufferStateTracker>()) {
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}
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CommandBufferBuilder::~CommandBufferBuilder() {
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@ -333,7 +315,7 @@ namespace backend {
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// Implementation of the command buffer validation that can be precomputed before submit
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bool CommandBufferBuilder::ValidateGetResult() {
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MaybeError CommandBufferBuilder::ValidateGetResult() {
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MoveToIterator();
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mIterator.Reset();
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@ -342,78 +324,73 @@ namespace backend {
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switch (type) {
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case Command::BeginComputePass: {
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mIterator.NextCommand<BeginComputePassCmd>();
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if (!ValidateComputePass()) {
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return false;
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}
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NXT_TRY(ValidateComputePass());
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} break;
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case Command::BeginRenderPass: {
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BeginRenderPassCmd* cmd = mIterator.NextCommand<BeginRenderPassCmd>();
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if (!ValidateRenderPass(cmd->info.Get())) {
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return false;
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}
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NXT_TRY(ValidateRenderPass(cmd->info.Get()));
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} break;
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case Command::CopyBufferToBuffer: {
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CopyBufferToBufferCmd* copy = mIterator.NextCommand<CopyBufferToBufferCmd>();
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if (!ValidateCopySizeFitsInBuffer(this, copy->source, copy->size) ||
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!ValidateCopySizeFitsInBuffer(this, copy->destination, copy->size) ||
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!ValidateCanUseAs(this, copy->source.buffer.Get(),
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nxt::BufferUsageBit::TransferSrc) ||
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!ValidateCanUseAs(this, copy->destination.buffer.Get(),
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nxt::BufferUsageBit::TransferDst)) {
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return false;
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}
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NXT_TRY(ValidateCopySizeFitsInBuffer(copy->source, copy->size));
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NXT_TRY(ValidateCopySizeFitsInBuffer(copy->destination, copy->size));
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NXT_TRY(ValidateCanUseAs(copy->source.buffer.Get(),
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nxt::BufferUsageBit::TransferSrc));
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NXT_TRY(ValidateCanUseAs(copy->destination.buffer.Get(),
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nxt::BufferUsageBit::TransferDst));
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} break;
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case Command::CopyBufferToTexture: {
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CopyBufferToTextureCmd* copy = mIterator.NextCommand<CopyBufferToTextureCmd>();
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uint32_t bufferCopySize = 0;
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if (!ValidateRowPitch(this, copy->destination, copy->rowPitch) ||
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!ComputeTextureCopyBufferSize(this, copy->destination, copy->rowPitch,
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&bufferCopySize) ||
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!ValidateCopyLocationFitsInTexture(this, copy->destination) ||
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!ValidateCopySizeFitsInBuffer(this, copy->source, bufferCopySize) ||
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!ValidateTexelBufferOffset(this, copy->destination.texture.Get(),
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copy->source) ||
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!ValidateCanUseAs(this, copy->source.buffer.Get(),
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nxt::BufferUsageBit::TransferSrc) ||
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!ValidateCanUseAs(this, copy->destination.texture.Get(),
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nxt::TextureUsageBit::TransferDst)) {
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return false;
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}
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NXT_TRY(ValidateRowPitch(copy->destination, copy->rowPitch));
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NXT_TRY(ComputeTextureCopyBufferSize(copy->destination, copy->rowPitch,
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&bufferCopySize));
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NXT_TRY(ValidateCopyLocationFitsInTexture(copy->destination));
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NXT_TRY(ValidateCopySizeFitsInBuffer(copy->source, bufferCopySize));
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NXT_TRY(
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ValidateTexelBufferOffset(copy->destination.texture.Get(), copy->source));
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NXT_TRY(ValidateCanUseAs(copy->source.buffer.Get(),
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nxt::BufferUsageBit::TransferSrc));
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NXT_TRY(ValidateCanUseAs(copy->destination.texture.Get(),
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nxt::TextureUsageBit::TransferDst));
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} break;
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case Command::CopyTextureToBuffer: {
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CopyTextureToBufferCmd* copy = mIterator.NextCommand<CopyTextureToBufferCmd>();
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uint32_t bufferCopySize = 0;
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if (!ValidateRowPitch(this, copy->source, copy->rowPitch) ||
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!ComputeTextureCopyBufferSize(this, copy->source, copy->rowPitch,
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&bufferCopySize) ||
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!ValidateCopyLocationFitsInTexture(this, copy->source) ||
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!ValidateCopySizeFitsInBuffer(this, copy->destination, bufferCopySize) ||
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!ValidateTexelBufferOffset(this, copy->source.texture.Get(),
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copy->destination) ||
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!ValidateCanUseAs(this, copy->source.texture.Get(),
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nxt::TextureUsageBit::TransferSrc) ||
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!ValidateCanUseAs(this, copy->destination.buffer.Get(),
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nxt::BufferUsageBit::TransferDst)) {
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return false;
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}
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NXT_TRY(ValidateRowPitch(copy->source, copy->rowPitch));
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NXT_TRY(ComputeTextureCopyBufferSize(copy->source, copy->rowPitch,
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&bufferCopySize));
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NXT_TRY(ValidateCopyLocationFitsInTexture(copy->source));
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NXT_TRY(ValidateCopySizeFitsInBuffer(copy->destination, bufferCopySize));
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NXT_TRY(
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ValidateTexelBufferOffset(copy->source.texture.Get(), copy->destination));
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NXT_TRY(ValidateCanUseAs(copy->source.texture.Get(),
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nxt::TextureUsageBit::TransferSrc));
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NXT_TRY(ValidateCanUseAs(copy->destination.buffer.Get(),
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nxt::BufferUsageBit::TransferDst));
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} break;
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default:
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HandleError("Command disallowed outside of a pass");
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return false;
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NXT_RETURN_ERROR("Command disallowed outside of a pass");
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}
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}
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return true;
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return {};
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}
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bool CommandBufferBuilder::ValidateComputePass() {
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MaybeError CommandBufferBuilder::ValidateComputePass() {
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PassResourceUsageTracker usageTracker;
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Command type;
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@ -422,28 +399,22 @@ namespace backend {
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case Command::EndComputePass: {
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mIterator.NextCommand<EndComputePassCmd>();
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if (!usageTracker.AreUsagesValid(PassType::Compute)) {
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return false;
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}
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NXT_TRY(usageTracker.ValidateUsages(PassType::Compute));
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mPassResourceUsages.push_back(usageTracker.AcquireResourceUsage());
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mState->EndPass();
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return true;
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return {};
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} break;
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case Command::Dispatch: {
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mIterator.NextCommand<DispatchCmd>();
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if (!mState->ValidateCanDispatch()) {
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return false;
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}
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NXT_TRY(mState->ValidateCanDispatch());
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} break;
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case Command::SetComputePipeline: {
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SetComputePipelineCmd* cmd = mIterator.NextCommand<SetComputePipelineCmd>();
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ComputePipelineBase* pipeline = cmd->pipeline.Get();
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if (!mState->SetComputePipeline(pipeline)) {
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return false;
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}
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mState->SetComputePipeline(pipeline);
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} break;
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case Command::SetPushConstants: {
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@ -453,9 +424,8 @@ namespace backend {
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// recorded because it impacts the size of an allocation in the
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// CommandAllocator.
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if (cmd->stages & ~nxt::ShaderStageBit::Compute) {
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HandleError(
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NXT_RETURN_ERROR(
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"SetPushConstants stage must be compute or 0 in compute passes");
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return false;
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}
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} break;
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@ -467,16 +437,14 @@ namespace backend {
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} break;
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default:
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HandleError("Command disallowed inside a compute pass");
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return false;
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NXT_RETURN_ERROR("Command disallowed inside a compute pass");
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}
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}
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HandleError("Unfinished compute pass");
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return false;
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NXT_RETURN_ERROR("Unfinished compute pass");
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}
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bool CommandBufferBuilder::ValidateRenderPass(RenderPassDescriptorBase* renderPass) {
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MaybeError CommandBufferBuilder::ValidateRenderPass(RenderPassDescriptorBase* renderPass) {
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PassResourceUsageTracker usageTracker;
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// Track usage of the render pass attachments
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@ -496,27 +464,21 @@ namespace backend {
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case Command::EndRenderPass: {
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mIterator.NextCommand<EndRenderPassCmd>();
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if (!usageTracker.AreUsagesValid(PassType::Render)) {
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return false;
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}
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NXT_TRY(usageTracker.ValidateUsages(PassType::Render));
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mPassResourceUsages.push_back(usageTracker.AcquireResourceUsage());
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mState->EndPass();
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return true;
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return {};
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} break;
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case Command::DrawArrays: {
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mIterator.NextCommand<DrawArraysCmd>();
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if (!mState->ValidateCanDrawArrays()) {
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return false;
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}
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NXT_TRY(mState->ValidateCanDrawArrays());
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} break;
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case Command::DrawElements: {
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mIterator.NextCommand<DrawElementsCmd>();
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if (!mState->ValidateCanDrawElements()) {
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return false;
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}
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NXT_TRY(mState->ValidateCanDrawElements());
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} break;
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case Command::SetRenderPipeline: {
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@ -524,13 +486,10 @@ namespace backend {
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RenderPipelineBase* pipeline = cmd->pipeline.Get();
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if (!pipeline->IsCompatibleWith(renderPass)) {
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HandleError("Pipeline is incompatible with this render pass");
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return false;
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NXT_RETURN_ERROR("Pipeline is incompatible with this render pass");
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}
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if (!mState->SetRenderPipeline(pipeline)) {
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return false;
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}
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mState->SetRenderPipeline(pipeline);
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} break;
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case Command::SetPushConstants: {
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@ -541,10 +500,9 @@ namespace backend {
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// CommandAllocator.
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if (cmd->stages &
|
||||
~(nxt::ShaderStageBit::Vertex | nxt::ShaderStageBit::Fragment)) {
|
||||
HandleError(
|
||||
NXT_RETURN_ERROR(
|
||||
"SetPushConstants stage must be a subset of (vertex|fragment) in "
|
||||
"render passes");
|
||||
return false;
|
||||
}
|
||||
} break;
|
||||
|
||||
|
@ -571,9 +529,7 @@ namespace backend {
|
|||
SetIndexBufferCmd* cmd = mIterator.NextCommand<SetIndexBufferCmd>();
|
||||
|
||||
usageTracker.BufferUsedAs(cmd->buffer.Get(), nxt::BufferUsageBit::Index);
|
||||
if (!mState->SetIndexBuffer()) {
|
||||
return false;
|
||||
}
|
||||
NXT_TRY(mState->SetIndexBuffer());
|
||||
} break;
|
||||
|
||||
case Command::SetVertexBuffers: {
|
||||
|
@ -583,18 +539,16 @@ namespace backend {
|
|||
|
||||
for (uint32_t i = 0; i < cmd->count; ++i) {
|
||||
usageTracker.BufferUsedAs(buffers[i].Get(), nxt::BufferUsageBit::Vertex);
|
||||
mState->SetVertexBuffer(cmd->startSlot + i);
|
||||
NXT_TRY(mState->SetVertexBuffer(cmd->startSlot + i));
|
||||
}
|
||||
} break;
|
||||
|
||||
default:
|
||||
HandleError("Command disallowed inside a render pass");
|
||||
return false;
|
||||
NXT_RETURN_ERROR("Command disallowed inside a render pass");
|
||||
}
|
||||
}
|
||||
|
||||
HandleError("Unfinished render pass");
|
||||
return false;
|
||||
NXT_RETURN_ERROR("Unfinished render pass");
|
||||
}
|
||||
|
||||
// Implementation of the API's command recording methods
|
||||
|
|
|
@ -19,6 +19,7 @@
|
|||
|
||||
#include "backend/Builder.h"
|
||||
#include "backend/CommandAllocator.h"
|
||||
#include "backend/Error.h"
|
||||
#include "backend/PassResourceUsage.h"
|
||||
#include "backend/RefCounted.h"
|
||||
|
||||
|
@ -54,7 +55,7 @@ namespace backend {
|
|||
CommandBufferBuilder(DeviceBase* device);
|
||||
~CommandBufferBuilder();
|
||||
|
||||
bool ValidateGetResult();
|
||||
MaybeError ValidateGetResult();
|
||||
|
||||
CommandIterator AcquireCommands();
|
||||
std::vector<PassResourceUsage> AcquirePassResourceUsage();
|
||||
|
@ -134,8 +135,8 @@ namespace backend {
|
|||
CommandBufferBase* GetResultImpl() override;
|
||||
void MoveToIterator();
|
||||
|
||||
bool ValidateComputePass();
|
||||
bool ValidateRenderPass(RenderPassDescriptorBase* renderPass);
|
||||
MaybeError ValidateComputePass();
|
||||
MaybeError ValidateRenderPass(RenderPassDescriptorBase* renderPass);
|
||||
|
||||
std::unique_ptr<CommandBufferStateTracker> mState;
|
||||
CommandAllocator mAllocator;
|
||||
|
|
|
@ -29,54 +29,47 @@
|
|||
|
||||
namespace backend {
|
||||
|
||||
CommandBufferStateTracker::CommandBufferStateTracker(CommandBufferBuilder* mBuilder)
|
||||
: mBuilder(mBuilder) {
|
||||
}
|
||||
|
||||
bool CommandBufferStateTracker::ValidateCanDispatch() {
|
||||
MaybeError CommandBufferStateTracker::ValidateCanDispatch() {
|
||||
constexpr ValidationAspects requiredAspects =
|
||||
1 << VALIDATION_ASPECT_PIPELINE | 1 << VALIDATION_ASPECT_BIND_GROUPS;
|
||||
if ((requiredAspects & ~mAspects).none()) {
|
||||
// Fast return-true path if everything is good
|
||||
return true;
|
||||
return {};
|
||||
}
|
||||
|
||||
if (!mAspects[VALIDATION_ASPECT_PIPELINE]) {
|
||||
mBuilder->HandleError("No active compute pipeline");
|
||||
return false;
|
||||
NXT_RETURN_ERROR("No active compute pipeline");
|
||||
}
|
||||
// Compute the lazily computed mAspects
|
||||
if (!RecomputeHaveAspectBindGroups()) {
|
||||
mBuilder->HandleError("Bind group state not valid");
|
||||
return false;
|
||||
NXT_RETURN_ERROR("Bind group state not valid");
|
||||
}
|
||||
return true;
|
||||
return {};
|
||||
}
|
||||
|
||||
bool CommandBufferStateTracker::ValidateCanDrawArrays() {
|
||||
MaybeError CommandBufferStateTracker::ValidateCanDrawArrays() {
|
||||
constexpr ValidationAspects requiredAspects = 1 << VALIDATION_ASPECT_PIPELINE |
|
||||
1 << VALIDATION_ASPECT_BIND_GROUPS |
|
||||
1 << VALIDATION_ASPECT_VERTEX_BUFFERS;
|
||||
if ((requiredAspects & ~mAspects).none()) {
|
||||
// Fast return-true path if everything is good
|
||||
return true;
|
||||
return {};
|
||||
}
|
||||
|
||||
return RevalidateCanDraw();
|
||||
}
|
||||
|
||||
bool CommandBufferStateTracker::ValidateCanDrawElements() {
|
||||
MaybeError CommandBufferStateTracker::ValidateCanDrawElements() {
|
||||
constexpr ValidationAspects requiredAspects =
|
||||
1 << VALIDATION_ASPECT_PIPELINE | 1 << VALIDATION_ASPECT_BIND_GROUPS |
|
||||
1 << VALIDATION_ASPECT_VERTEX_BUFFERS | 1 << VALIDATION_ASPECT_INDEX_BUFFER;
|
||||
if ((requiredAspects & ~mAspects).none()) {
|
||||
// Fast return-true path if everything is good
|
||||
return true;
|
||||
return {};
|
||||
}
|
||||
|
||||
if (!mAspects[VALIDATION_ASPECT_INDEX_BUFFER]) {
|
||||
mBuilder->HandleError("Cannot DrawElements without index buffer set");
|
||||
return false;
|
||||
NXT_RETURN_ERROR("Cannot DrawElements without index buffer set");
|
||||
}
|
||||
return RevalidateCanDraw();
|
||||
}
|
||||
|
@ -87,15 +80,13 @@ namespace backend {
|
|||
mBindgroups.fill(nullptr);
|
||||
}
|
||||
|
||||
bool CommandBufferStateTracker::SetComputePipeline(ComputePipelineBase* pipeline) {
|
||||
void CommandBufferStateTracker::SetComputePipeline(ComputePipelineBase* pipeline) {
|
||||
SetPipelineCommon(pipeline);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CommandBufferStateTracker::SetRenderPipeline(RenderPipelineBase* pipeline) {
|
||||
void CommandBufferStateTracker::SetRenderPipeline(RenderPipelineBase* pipeline) {
|
||||
mLastRenderPipeline = pipeline;
|
||||
SetPipelineCommon(pipeline);
|
||||
return true;
|
||||
}
|
||||
|
||||
void CommandBufferStateTracker::SetBindGroup(uint32_t index, BindGroupBase* bindgroup) {
|
||||
|
@ -103,24 +94,22 @@ namespace backend {
|
|||
mBindgroups[index] = bindgroup;
|
||||
}
|
||||
|
||||
bool CommandBufferStateTracker::SetIndexBuffer() {
|
||||
MaybeError CommandBufferStateTracker::SetIndexBuffer() {
|
||||
if (!HavePipeline()) {
|
||||
mBuilder->HandleError("Can't set the index buffer without a pipeline");
|
||||
return false;
|
||||
NXT_RETURN_ERROR("Can't set the index buffer without a pipeline");
|
||||
}
|
||||
|
||||
mAspects.set(VALIDATION_ASPECT_INDEX_BUFFER);
|
||||
return true;
|
||||
return {};
|
||||
}
|
||||
|
||||
bool CommandBufferStateTracker::SetVertexBuffer(uint32_t index) {
|
||||
MaybeError CommandBufferStateTracker::SetVertexBuffer(uint32_t index) {
|
||||
if (!HavePipeline()) {
|
||||
mBuilder->HandleError("Can't set vertex buffers without a pipeline");
|
||||
return false;
|
||||
NXT_RETURN_ERROR("Can't set vertex buffers without a pipeline");
|
||||
}
|
||||
|
||||
mInputsSet.set(index);
|
||||
return true;
|
||||
return {};
|
||||
}
|
||||
|
||||
bool CommandBufferStateTracker::RecomputeHaveAspectBindGroups() {
|
||||
|
@ -161,21 +150,18 @@ namespace backend {
|
|||
return mAspects[VALIDATION_ASPECT_PIPELINE];
|
||||
}
|
||||
|
||||
bool CommandBufferStateTracker::RevalidateCanDraw() {
|
||||
MaybeError CommandBufferStateTracker::RevalidateCanDraw() {
|
||||
if (!mAspects[VALIDATION_ASPECT_PIPELINE]) {
|
||||
mBuilder->HandleError("No active render pipeline");
|
||||
return false;
|
||||
NXT_RETURN_ERROR("No active render pipeline");
|
||||
}
|
||||
// Compute the lazily computed mAspects
|
||||
if (!RecomputeHaveAspectBindGroups()) {
|
||||
mBuilder->HandleError("Bind group state not valid");
|
||||
return false;
|
||||
NXT_RETURN_ERROR("Bind group state not valid");
|
||||
}
|
||||
if (!RecomputeHaveAspectVertexBuffers()) {
|
||||
mBuilder->HandleError("Some vertex buffers are not set");
|
||||
return false;
|
||||
NXT_RETURN_ERROR("Some vertex buffers are not set");
|
||||
}
|
||||
return true;
|
||||
return {};
|
||||
}
|
||||
|
||||
void CommandBufferStateTracker::SetPipelineCommon(PipelineBase* pipeline) {
|
||||
|
|
|
@ -27,21 +27,19 @@ namespace backend {
|
|||
|
||||
class CommandBufferStateTracker {
|
||||
public:
|
||||
explicit CommandBufferStateTracker(CommandBufferBuilder* builder);
|
||||
|
||||
// Non-state-modifying validation functions
|
||||
bool ValidateCanCopy() const;
|
||||
bool ValidateCanDispatch();
|
||||
bool ValidateCanDrawArrays();
|
||||
bool ValidateCanDrawElements();
|
||||
MaybeError ValidateCanCopy() const;
|
||||
MaybeError ValidateCanDispatch();
|
||||
MaybeError ValidateCanDrawArrays();
|
||||
MaybeError ValidateCanDrawElements();
|
||||
|
||||
// State-modifying methods
|
||||
void EndPass();
|
||||
bool SetComputePipeline(ComputePipelineBase* pipeline);
|
||||
bool SetRenderPipeline(RenderPipelineBase* pipeline);
|
||||
void SetComputePipeline(ComputePipelineBase* pipeline);
|
||||
void SetRenderPipeline(RenderPipelineBase* pipeline);
|
||||
void SetBindGroup(uint32_t index, BindGroupBase* bindgroup);
|
||||
bool SetIndexBuffer();
|
||||
bool SetVertexBuffer(uint32_t index);
|
||||
MaybeError SetIndexBuffer();
|
||||
MaybeError SetVertexBuffer(uint32_t index);
|
||||
|
||||
private:
|
||||
enum ValidationAspect {
|
||||
|
@ -59,12 +57,10 @@ namespace backend {
|
|||
bool RecomputeHaveAspectVertexBuffers();
|
||||
|
||||
bool HavePipeline() const;
|
||||
bool RevalidateCanDraw();
|
||||
MaybeError RevalidateCanDraw();
|
||||
|
||||
void SetPipelineCommon(PipelineBase* pipeline);
|
||||
|
||||
CommandBufferBuilder* mBuilder;
|
||||
|
||||
ValidationAspects mAspects;
|
||||
|
||||
std::bitset<kMaxBindGroups> mBindgroupsSet;
|
||||
|
|
|
@ -28,9 +28,9 @@ namespace backend {
|
|||
return mDevice;
|
||||
}
|
||||
|
||||
bool QueueBase::ValidateSubmitCommand(CommandBufferBase*) {
|
||||
MaybeError QueueBase::ValidateSubmitCommand(CommandBufferBase*) {
|
||||
// TODO(cwallez@chromium.org): Validate resources referenced by command buffers can be used
|
||||
return true;
|
||||
return {};
|
||||
}
|
||||
|
||||
} // namespace backend
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
#define BACKEND_QUEUE_H_
|
||||
|
||||
#include "backend/Builder.h"
|
||||
#include "backend/Error.h"
|
||||
#include "backend/Forward.h"
|
||||
#include "backend/RefCounted.h"
|
||||
|
||||
|
@ -30,20 +31,18 @@ namespace backend {
|
|||
DeviceBase* GetDevice();
|
||||
|
||||
template <typename T>
|
||||
bool ValidateSubmit(uint32_t numCommands, T* const* commands) {
|
||||
MaybeError ValidateSubmit(uint32_t numCommands, T* const* commands) {
|
||||
static_assert(std::is_base_of<CommandBufferBase, T>::value,
|
||||
"invalid command buffer type");
|
||||
|
||||
for (uint32_t i = 0; i < numCommands; ++i) {
|
||||
if (!ValidateSubmitCommand(commands[i])) {
|
||||
return false;
|
||||
}
|
||||
NXT_TRY(ValidateSubmitCommand(commands[i]));
|
||||
}
|
||||
return true;
|
||||
return {};
|
||||
}
|
||||
|
||||
private:
|
||||
bool ValidateSubmitCommand(CommandBufferBase* command);
|
||||
MaybeError ValidateSubmitCommand(CommandBufferBase* command);
|
||||
|
||||
DeviceBase* mDevice;
|
||||
};
|
||||
|
|
Loading…
Reference in New Issue