mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-08-08 21:19:14 +00:00
Refactor OpenGLVersion out of OpenGLFunctions.
We need the ability to parse the GL version irrespective of GL extension handling, so pull it out into its own class. BUG=dawn:580 Change-Id: I620267146159ba8e4fa8cba5f6ebff57e981add0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33540 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org>
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@ -12,6 +12,9 @@
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//* See the License for the specific language governing permissions and
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//* See the License for the specific language governing permissions and
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//* limitations under the License.
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//* limitations under the License.
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#ifndef DAWNNATIVE_OPENGL_OPENGLFUNCTIONSBASE_H_
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#define DAWNNATIVE_OPENGL_OPENGLFUNCTIONSBASE_H_
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#include "dawn_native/Error.h"
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#include "dawn_native/Error.h"
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#include "dawn_native/opengl/opengl_platform.h"
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#include "dawn_native/opengl/opengl_platform.h"
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@ -38,3 +41,5 @@ namespace dawn_native { namespace opengl {
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};
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};
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}} // namespace dawn_native::opengl
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}} // namespace dawn_native::opengl
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#endif // DAWNNATIVE_OPENGL_OPENGLFUNCTIONSBASE_H_
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@ -448,6 +448,8 @@ source_set("dawn_native_sources") {
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"opengl/NativeSwapChainImplGL.h",
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"opengl/NativeSwapChainImplGL.h",
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"opengl/OpenGLFunctions.cpp",
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"opengl/OpenGLFunctions.cpp",
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"opengl/OpenGLFunctions.h",
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"opengl/OpenGLFunctions.h",
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"opengl/OpenGLVersion.cpp",
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"opengl/OpenGLVersion.h",
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"opengl/PersistentPipelineStateGL.cpp",
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"opengl/PersistentPipelineStateGL.cpp",
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"opengl/PersistentPipelineStateGL.h",
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"opengl/PersistentPipelineStateGL.h",
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"opengl/PipelineGL.cpp",
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"opengl/PipelineGL.cpp",
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@ -15,43 +15,15 @@
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#include "dawn_native/opengl/OpenGLFunctions.h"
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#include "dawn_native/opengl/OpenGLFunctions.h"
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#include <cctype>
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#include <cctype>
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#include <tuple>
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namespace dawn_native { namespace opengl {
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namespace dawn_native { namespace opengl {
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MaybeError OpenGLFunctions::Initialize(GetProcAddress getProc) {
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MaybeError OpenGLFunctions::Initialize(GetProcAddress getProc) {
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PFNGLGETSTRINGPROC getString = reinterpret_cast<PFNGLGETSTRINGPROC>(getProc("glGetString"));
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DAWN_TRY(mVersion.Initialize(getProc));
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if (getString == nullptr) {
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if (mVersion.IsES()) {
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return DAWN_INTERNAL_ERROR("Couldn't load glGetString");
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DAWN_TRY(LoadOpenGLESProcs(getProc, mVersion.GetMajor(), mVersion.GetMinor()));
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}
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std::string version = reinterpret_cast<const char*>(getString(GL_VERSION));
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if (version.find("OpenGL ES") != std::string::npos) {
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// ES spec states that the GL_VERSION string will be in the following format:
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// "OpenGL ES N.M vendor-specific information"
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mStandard = Standard::ES;
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mMajorVersion = version[10] - '0';
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mMinorVersion = version[12] - '0';
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// The minor version shouldn't get to two digits.
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ASSERT(version.size() <= 13 || !isdigit(version[13]));
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DAWN_TRY(LoadOpenGLESProcs(getProc, mMajorVersion, mMinorVersion));
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} else {
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} else {
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// OpenGL spec states the GL_VERSION string will be in the following format:
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DAWN_TRY(LoadDesktopGLProcs(getProc, mVersion.GetMajor(), mVersion.GetMinor()));
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// <version number><space><vendor-specific information>
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// The version number is either of the form major number.minor number or major
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// number.minor number.release number, where the numbers all have one or more
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// digits
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mStandard = Standard::Desktop;
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mMajorVersion = version[0] - '0';
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mMinorVersion = version[2] - '0';
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// The minor version shouldn't get to two digits.
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ASSERT(version.size() <= 3 || !isdigit(version[3]));
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DAWN_TRY(LoadDesktopGLProcs(getProc, mMajorVersion, mMinorVersion));
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}
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}
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InitializeSupportedGLExtensions();
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InitializeSupportedGLExtensions();
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@ -74,14 +46,16 @@ namespace dawn_native { namespace opengl {
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return mSupportedGLExtensionsSet.count(extension) != 0;
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return mSupportedGLExtensionsSet.count(extension) != 0;
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}
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}
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const OpenGLVersion& OpenGLFunctions::GetVersion() const {
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return mVersion;
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}
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bool OpenGLFunctions::IsAtLeastGL(uint32_t majorVersion, uint32_t minorVersion) const {
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bool OpenGLFunctions::IsAtLeastGL(uint32_t majorVersion, uint32_t minorVersion) const {
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return mStandard == Standard::Desktop &&
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return mVersion.IsDesktop() && mVersion.IsAtLeast(majorVersion, minorVersion);
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std::tie(mMajorVersion, mMinorVersion) >= std::tie(majorVersion, minorVersion);
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}
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}
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bool OpenGLFunctions::IsAtLeastGLES(uint32_t majorVersion, uint32_t minorVersion) const {
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bool OpenGLFunctions::IsAtLeastGLES(uint32_t majorVersion, uint32_t minorVersion) const {
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return mStandard == Standard::ES &&
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return mVersion.IsES() && mVersion.IsAtLeast(majorVersion, minorVersion);
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std::tie(mMajorVersion, mMinorVersion) >= std::tie(majorVersion, minorVersion);
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}
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}
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}} // namespace dawn_native::opengl
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}} // namespace dawn_native::opengl
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@ -18,6 +18,7 @@
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#include <unordered_set>
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#include <unordered_set>
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#include "dawn_native/opengl/OpenGLFunctionsBase_autogen.h"
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#include "dawn_native/opengl/OpenGLFunctionsBase_autogen.h"
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#include "dawn_native/opengl/OpenGLVersion.h"
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namespace dawn_native { namespace opengl {
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namespace dawn_native { namespace opengl {
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@ -25,6 +26,7 @@ namespace dawn_native { namespace opengl {
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public:
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public:
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MaybeError Initialize(GetProcAddress getProc);
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MaybeError Initialize(GetProcAddress getProc);
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const OpenGLVersion& GetVersion() const;
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bool IsAtLeastGL(uint32_t majorVersion, uint32_t minorVersion) const;
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bool IsAtLeastGL(uint32_t majorVersion, uint32_t minorVersion) const;
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bool IsAtLeastGLES(uint32_t majorVersion, uint32_t minorVersion) const;
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bool IsAtLeastGLES(uint32_t majorVersion, uint32_t minorVersion) const;
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@ -33,14 +35,7 @@ namespace dawn_native { namespace opengl {
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private:
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private:
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void InitializeSupportedGLExtensions();
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void InitializeSupportedGLExtensions();
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uint32_t mMajorVersion;
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OpenGLVersion mVersion;
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uint32_t mMinorVersion;
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enum class Standard {
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Desktop,
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ES,
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};
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Standard mStandard;
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std::unordered_set<std::string> mSupportedGLExtensionsSet;
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std::unordered_set<std::string> mSupportedGLExtensionsSet;
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};
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};
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76
src/dawn_native/opengl/OpenGLVersion.cpp
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76
src/dawn_native/opengl/OpenGLVersion.cpp
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@ -0,0 +1,76 @@
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// Copyright 2020 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dawn_native/opengl/OpenGLVersion.h"
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#include <cctype>
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#include <tuple>
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namespace dawn_native { namespace opengl {
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MaybeError OpenGLVersion::Initialize(GetProcAddress getProc) {
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PFNGLGETSTRINGPROC getString = reinterpret_cast<PFNGLGETSTRINGPROC>(getProc("glGetString"));
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if (getString == nullptr) {
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return DAWN_INTERNAL_ERROR("Couldn't load glGetString");
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}
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std::string version = reinterpret_cast<const char*>(getString(GL_VERSION));
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if (version.find("OpenGL ES") != std::string::npos) {
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// ES spec states that the GL_VERSION string will be in the following format:
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// "OpenGL ES N.M vendor-specific information"
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mStandard = Standard::ES;
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mMajorVersion = version[10] - '0';
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mMinorVersion = version[12] - '0';
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// The minor version shouldn't get to two digits.
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ASSERT(version.size() <= 13 || !isdigit(version[13]));
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} else {
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// OpenGL spec states the GL_VERSION string will be in the following format:
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// <version number><space><vendor-specific information>
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// The version number is either of the form major number.minor number or major
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// number.minor number.release number, where the numbers all have one or more
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// digits
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mStandard = Standard::Desktop;
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mMajorVersion = version[0] - '0';
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mMinorVersion = version[2] - '0';
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// The minor version shouldn't get to two digits.
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ASSERT(version.size() <= 3 || !isdigit(version[3]));
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}
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return {};
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}
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bool OpenGLVersion::IsDesktop() const {
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return mStandard == Standard::Desktop;
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}
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bool OpenGLVersion::IsES() const {
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return mStandard == Standard::ES;
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}
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uint32_t OpenGLVersion::GetMajor() const {
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return mMajorVersion;
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}
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uint32_t OpenGLVersion::GetMinor() const {
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return mMinorVersion;
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}
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bool OpenGLVersion::IsAtLeast(uint32_t majorVersion, uint32_t minorVersion) const {
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return std::tie(mMajorVersion, mMinorVersion) >= std::tie(majorVersion, minorVersion);
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}
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}} // namespace dawn_native::opengl
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44
src/dawn_native/opengl/OpenGLVersion.h
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44
src/dawn_native/opengl/OpenGLVersion.h
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// Copyright 2020 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef DAWNNATIVE_OPENGL_OPENGLVERSION_H_
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#define DAWNNATIVE_OPENGL_OPENGLVERSION_H_
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#include "dawn_native/opengl/OpenGLFunctionsBase_autogen.h"
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namespace dawn_native { namespace opengl {
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struct OpenGLVersion {
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public:
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MaybeError Initialize(GetProcAddress getProc);
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bool IsDesktop() const;
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bool IsES() const;
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uint32_t GetMajor() const;
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uint32_t GetMinor() const;
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bool IsAtLeast(uint32_t majorVersion, uint32_t minorVersion) const;
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private:
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enum class Standard {
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Desktop,
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ES,
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};
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uint32_t mMajorVersion;
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uint32_t mMinorVersion;
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Standard mStandard;
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};
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}} // namespace dawn_native::opengl
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#endif // DAWNNATIVE_OPENGL_OPENGLVERSION_H_
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@ -77,12 +77,13 @@ namespace dawn_native { namespace opengl {
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options.vertex.flip_vert_y = true;
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options.vertex.flip_vert_y = true;
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options.vertex.fixup_clipspace = true;
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options.vertex.fixup_clipspace = true;
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// TODO(cwallez@chromium.org): discover the backing context version and use that.
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const OpenGLVersion& version = ToBackend(GetDevice())->gl.GetVersion();
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#if defined(DAWN_PLATFORM_APPLE)
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if (version.IsDesktop()) {
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options.version = 410;
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// The computation of GLSL version below only works for 3.3 and above.
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#else
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ASSERT(version.IsAtLeast(3, 3));
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options.version = 440;
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}
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#endif
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options.es = version.IsES();
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options.version = version.GetMajor() * 100 + version.GetMinor() * 10;
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spirv_cross::CompilerGLSL compiler(GetSpirv());
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spirv_cross::CompilerGLSL compiler(GetSpirv());
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compiler.set_common_options(options);
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compiler.set_common_options(options);
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