Nuke the ClientMatches hack for same-device validation
The wire now supports more than one device, and Chrome is updated to use the new code path. This fixes same-device validation for createReadyPipeline. Bug: dawn:565 Change-Id: Id05001ed1a7e535690c87f535da6f72a0e794c59 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40460 Reviewed-by: Stephen White <senorblanco@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
This commit is contained in:
parent
fb2e77106a
commit
05d9e2cde2
|
@ -22,7 +22,6 @@
|
|||
#include <vector>
|
||||
|
||||
namespace dawn_wire { namespace client {
|
||||
namespace {
|
||||
|
||||
//* Outputs an rvalue that's the number of elements a pointer member points to.
|
||||
{% macro member_length(member, accessor) -%}
|
||||
|
@ -33,86 +32,6 @@ namespace dawn_wire { namespace client {
|
|||
{%- endif -%}
|
||||
{%- endmacro %}
|
||||
|
||||
{% for type in by_category["object"] %}
|
||||
DAWN_DECLARE_UNUSED bool ClientMatches(const Client* client, const {{as_cType(type.name)}} obj) {
|
||||
return client == reinterpret_cast<const {{as_wireType(type)}}>(obj)->client;
|
||||
}
|
||||
|
||||
DAWN_DECLARE_UNUSED bool ClientMatches(const Client* client, const {{as_cType(type.name)}} *const obj, uint32_t count = 1) {
|
||||
ASSERT(count == 0 || obj != nullptr);
|
||||
for (uint32_t i = 0; i < count; ++i) {
|
||||
if (!ClientMatches(client, obj[i])) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
{% endfor %}
|
||||
|
||||
bool ClientMatches(const Client* client, WGPUChainedStruct const* chainedStruct);
|
||||
|
||||
{% for type in by_category["structure"] if type.may_have_dawn_object %}
|
||||
DAWN_DECLARE_UNUSED bool ClientMatches(const Client* client, const {{as_cType(type.name)}}& obj) {
|
||||
{% if type.extensible %}
|
||||
if (!ClientMatches(client, obj.nextInChain)) {
|
||||
return false;
|
||||
}
|
||||
{% endif %}
|
||||
{% for member in type.members if member.type.may_have_dawn_object or member.type.category == "object" %}
|
||||
{% if member.optional %}
|
||||
if (obj.{{as_varName(member.name)}} != nullptr)
|
||||
{% endif %}
|
||||
{
|
||||
if (!ClientMatches(client, obj.{{as_varName(member.name)}}
|
||||
{%- if member.annotation != "value" and member.length != "strlen" -%}
|
||||
, {{member_length(member, "obj.")}}
|
||||
{%- endif -%})) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
{% endfor %}
|
||||
return true;
|
||||
}
|
||||
|
||||
DAWN_DECLARE_UNUSED bool ClientMatches(const Client* client, const {{as_cType(type.name)}} *const obj, uint32_t count = 1) {
|
||||
for (uint32_t i = 0; i < count; ++i) {
|
||||
if (!ClientMatches(client, obj[i])) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
{% endfor %}
|
||||
|
||||
bool ClientMatches(const Client* client, WGPUChainedStruct const* chainedStruct) {
|
||||
while (chainedStruct != nullptr) {
|
||||
switch (chainedStruct->sType) {
|
||||
{% for sType in types["s type"].values if sType.valid %}
|
||||
{% set CType = as_cType(sType.name) %}
|
||||
case {{as_cEnum(types["s type"].name, sType.name)}}: {
|
||||
{% if types[sType.name.get()].may_have_dawn_object %}
|
||||
if (!ClientMatches(client, reinterpret_cast<const {{CType}}*>(chainedStruct))) {
|
||||
return false;
|
||||
}
|
||||
{% endif %}
|
||||
break;
|
||||
}
|
||||
{% endfor %}
|
||||
case WGPUSType_Invalid:
|
||||
break;
|
||||
default:
|
||||
dawn::WarningLog()
|
||||
<< "All objects may not be from the same client. "
|
||||
<< "Unknown sType " << chainedStruct->sType << " ignored.";
|
||||
break;
|
||||
}
|
||||
chainedStruct = chainedStruct->next;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
//* Implementation of the client API functions.
|
||||
{% for type in by_category["object"] %}
|
||||
{% set Type = type.name.CamelCase() %}
|
||||
|
@ -130,49 +49,6 @@ namespace dawn_wire { namespace client {
|
|||
, {{as_annotated_cType(arg)}}
|
||||
{%- endfor -%}
|
||||
) {
|
||||
{% if len(method.arguments) > 0 %}
|
||||
{
|
||||
bool sameClient = true;
|
||||
auto self = reinterpret_cast<{{as_wireType(type)}}>(cSelf);
|
||||
Client* client = self->client;
|
||||
DAWN_UNUSED(client);
|
||||
|
||||
do {
|
||||
{% for arg in method.arguments if arg.type.may_have_dawn_object or arg.type.category == "object" %}
|
||||
{% if arg.optional %}
|
||||
if ({{as_varName(arg.name)}} != nullptr)
|
||||
{% endif %}
|
||||
{
|
||||
if (!ClientMatches(client, {{as_varName(arg.name)}}
|
||||
{%- if arg.annotation != "value" and arg.length != "strlen" -%}
|
||||
, {{member_length(arg, "")}}
|
||||
{%- endif -%})) {
|
||||
sameClient = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
{% endfor %}
|
||||
} while (false);
|
||||
|
||||
if (DAWN_UNLIKELY(!sameClient)) {
|
||||
reinterpret_cast<Device*>(client->GetDevice())->InjectError(WGPUErrorType_Validation,
|
||||
"All objects must be from the same device.");
|
||||
{% if method.return_type.category == "object" %}
|
||||
// Allocate an object without registering it on the server. This is backed by a real allocation on
|
||||
// the client so commands can be sent with it. But because it's not allocated on the server, it will
|
||||
// be a fatal error to use it.
|
||||
auto self = reinterpret_cast<{{as_wireType(type)}}>(cSelf);
|
||||
auto* allocation = self->client->{{method.return_type.name.CamelCase()}}Allocator().New(self->client);
|
||||
return reinterpret_cast<{{as_cType(method.return_type.name)}}>(allocation->object.get());
|
||||
{% elif method.return_type.name.canonical_case() == "void" %}
|
||||
return;
|
||||
{% else %}
|
||||
return {};
|
||||
{% endif %}
|
||||
}
|
||||
}
|
||||
{% endif %}
|
||||
|
||||
auto self = reinterpret_cast<{{as_wireType(type)}}>(cSelf);
|
||||
{% if Suffix not in client_handwritten_commands %}
|
||||
{{Suffix}}Cmd cmd;
|
||||
|
|
|
@ -196,6 +196,7 @@ test("dawn_unittests") {
|
|||
"unittests/validation/GetBindGroupLayoutValidationTests.cpp",
|
||||
"unittests/validation/IndexBufferValidationTests.cpp",
|
||||
"unittests/validation/MinimumBufferSizeValidationTests.cpp",
|
||||
"unittests/validation/MultipleDeviceTests.cpp",
|
||||
"unittests/validation/QueryValidationTests.cpp",
|
||||
"unittests/validation/QueueSubmitValidationTests.cpp",
|
||||
"unittests/validation/QueueWriteTextureValidationTests.cpp",
|
||||
|
@ -228,7 +229,6 @@ test("dawn_unittests") {
|
|||
"unittests/wire/WireInjectDeviceTests.cpp",
|
||||
"unittests/wire/WireInjectTextureTests.cpp",
|
||||
"unittests/wire/WireMemoryTransferServiceTests.cpp",
|
||||
"unittests/wire/WireMultipleDeviceTests.cpp",
|
||||
"unittests/wire/WireOptionalTests.cpp",
|
||||
"unittests/wire/WireTest.cpp",
|
||||
"unittests/wire/WireTest.h",
|
||||
|
|
|
@ -0,0 +1,80 @@
|
|||
// Copyright 2021 The Dawn Authors
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#include "tests/unittests/validation/ValidationTest.h"
|
||||
|
||||
#include "tests/MockCallback.h"
|
||||
|
||||
using namespace testing;
|
||||
|
||||
class MultipleDeviceTest : public ValidationTest {};
|
||||
|
||||
// Test that it is invalid to submit a command buffer created on a different device.
|
||||
TEST_F(MultipleDeviceTest, ValidatesSameDevice) {
|
||||
wgpu::Device device2 = RegisterDevice(CreateTestDevice());
|
||||
wgpu::CommandBuffer commandBuffer = device2.CreateCommandEncoder().Finish();
|
||||
|
||||
ASSERT_DEVICE_ERROR(device.GetQueue().Submit(1, &commandBuffer));
|
||||
}
|
||||
|
||||
// Test that CreateReadyPipeline fails creation with an Error status if it uses
|
||||
// objects from a different device.
|
||||
TEST_F(MultipleDeviceTest, ValidatesSameDeviceCreateReadyPipeline) {
|
||||
wgpu::ShaderModuleWGSLDescriptor wgslDesc = {};
|
||||
wgslDesc.source = R"(
|
||||
[[stage(compute)]] fn main() -> void {
|
||||
}
|
||||
)";
|
||||
|
||||
wgpu::ShaderModuleDescriptor shaderModuleDesc = {};
|
||||
shaderModuleDesc.nextInChain = &wgslDesc;
|
||||
|
||||
// Base case: CreateReadyComputePipeline succeeds.
|
||||
{
|
||||
wgpu::ShaderModule shaderModule = device.CreateShaderModule(&shaderModuleDesc);
|
||||
|
||||
wgpu::ComputePipelineDescriptor pipelineDesc = {};
|
||||
pipelineDesc.computeStage.module = shaderModule;
|
||||
pipelineDesc.computeStage.entryPoint = "main";
|
||||
|
||||
StrictMock<MockCallback<WGPUCreateReadyComputePipelineCallback>> creationCallback;
|
||||
EXPECT_CALL(creationCallback,
|
||||
Call(WGPUCreateReadyPipelineStatus_Success, NotNull(), _, this))
|
||||
.WillOnce(WithArg<1>(Invoke(
|
||||
[](WGPUComputePipeline pipeline) { wgpu::ComputePipeline::Acquire(pipeline); })));
|
||||
device.CreateReadyComputePipeline(&pipelineDesc, creationCallback.Callback(),
|
||||
creationCallback.MakeUserdata(this));
|
||||
|
||||
WaitForAllOperations(device);
|
||||
}
|
||||
|
||||
// CreateReadyComputePipeline errors if the shader module is created on a different device.
|
||||
{
|
||||
wgpu::Device device2 = RegisterDevice(CreateTestDevice());
|
||||
wgpu::ShaderModule shaderModule = device2.CreateShaderModule(&shaderModuleDesc);
|
||||
|
||||
wgpu::ComputePipelineDescriptor pipelineDesc = {};
|
||||
pipelineDesc.computeStage.module = shaderModule;
|
||||
pipelineDesc.computeStage.entryPoint = "main";
|
||||
|
||||
StrictMock<MockCallback<WGPUCreateReadyComputePipelineCallback>> creationCallback;
|
||||
EXPECT_CALL(creationCallback,
|
||||
Call(WGPUCreateReadyPipelineStatus_Error, nullptr, _, this + 1))
|
||||
.Times(1);
|
||||
device.CreateReadyComputePipeline(&pipelineDesc, creationCallback.Callback(),
|
||||
creationCallback.MakeUserdata(this + 1));
|
||||
|
||||
WaitForAllOperations(device);
|
||||
}
|
||||
}
|
|
@ -1,300 +0,0 @@
|
|||
// Copyright 2020 The Dawn Authors
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#include "tests/unittests/wire/WireTest.h"
|
||||
|
||||
#include "common/Assert.h"
|
||||
#include "dawn/dawn_proc.h"
|
||||
#include "dawn_wire/WireClient.h"
|
||||
#include "dawn_wire/WireServer.h"
|
||||
#include "tests/MockCallback.h"
|
||||
#include "utils/TerribleCommandBuffer.h"
|
||||
|
||||
#include <array>
|
||||
|
||||
using namespace testing;
|
||||
using namespace dawn_wire;
|
||||
|
||||
class WireMultipleDeviceTests : public testing::Test {
|
||||
protected:
|
||||
void SetUp() override {
|
||||
dawnProcSetProcs(&dawn_wire::client::GetProcs());
|
||||
}
|
||||
|
||||
void TearDown() override {
|
||||
dawnProcSetProcs(nullptr);
|
||||
}
|
||||
|
||||
class WireHolder {
|
||||
public:
|
||||
WireHolder() {
|
||||
DawnProcTable mockProcs;
|
||||
mApi.GetProcTableAndDevice(&mockProcs, &mServerDevice);
|
||||
|
||||
// Ignore Tick()
|
||||
EXPECT_CALL(mApi, DeviceTick(_)).Times(AnyNumber());
|
||||
|
||||
// This SetCallback call cannot be ignored because it is done as soon as we start the
|
||||
// server
|
||||
EXPECT_CALL(mApi, OnDeviceSetUncapturedErrorCallback(_, _, _)).Times(Exactly(1));
|
||||
EXPECT_CALL(mApi, OnDeviceSetDeviceLostCallback(_, _, _)).Times(Exactly(1));
|
||||
|
||||
mS2cBuf = std::make_unique<utils::TerribleCommandBuffer>();
|
||||
mC2sBuf = std::make_unique<utils::TerribleCommandBuffer>();
|
||||
|
||||
WireServerDescriptor serverDesc = {};
|
||||
serverDesc.device = mServerDevice;
|
||||
serverDesc.procs = &mockProcs;
|
||||
serverDesc.serializer = mS2cBuf.get();
|
||||
|
||||
EXPECT_CALL(mApi, DeviceReference(mServerDevice));
|
||||
mWireServer.reset(new WireServer(serverDesc));
|
||||
mC2sBuf->SetHandler(mWireServer.get());
|
||||
|
||||
WireClientDescriptor clientDesc = {};
|
||||
clientDesc.serializer = mC2sBuf.get();
|
||||
|
||||
mWireClient.reset(new WireClient(clientDesc));
|
||||
mS2cBuf->SetHandler(mWireClient.get());
|
||||
|
||||
mClientDevice = mWireClient->GetDevice();
|
||||
|
||||
// The GetQueue is done on WireClient startup so we expect it now.
|
||||
mClientQueue = wgpuDeviceGetQueue(mClientDevice);
|
||||
mServerQueue = mApi.GetNewQueue();
|
||||
EXPECT_CALL(mApi, DeviceGetQueue(mServerDevice)).WillOnce(Return(mServerQueue));
|
||||
FlushClient();
|
||||
}
|
||||
|
||||
~WireHolder() {
|
||||
mApi.IgnoreAllReleaseCalls();
|
||||
mWireClient = nullptr;
|
||||
|
||||
// These are called on server destruction to clear the callbacks. They must not be
|
||||
// called after the server is destroyed.
|
||||
EXPECT_CALL(mApi, OnDeviceSetUncapturedErrorCallback(mServerDevice, nullptr, nullptr))
|
||||
.Times(Exactly(1));
|
||||
EXPECT_CALL(mApi, OnDeviceSetDeviceLostCallback(mServerDevice, nullptr, nullptr))
|
||||
.Times(Exactly(1));
|
||||
mWireServer = nullptr;
|
||||
}
|
||||
|
||||
void FlushClient(bool success = true) {
|
||||
ASSERT_EQ(mC2sBuf->Flush(), success);
|
||||
}
|
||||
|
||||
void FlushServer(bool success = true) {
|
||||
ASSERT_EQ(mS2cBuf->Flush(), success);
|
||||
}
|
||||
|
||||
testing::StrictMock<MockProcTable>* Api() {
|
||||
return &mApi;
|
||||
}
|
||||
|
||||
WGPUDevice ClientDevice() {
|
||||
return mClientDevice;
|
||||
}
|
||||
|
||||
WGPUDevice ServerDevice() {
|
||||
return mServerDevice;
|
||||
}
|
||||
|
||||
WGPUQueue ClientQueue() {
|
||||
return mClientQueue;
|
||||
}
|
||||
|
||||
WGPUQueue ServerQueue() {
|
||||
return mServerQueue;
|
||||
}
|
||||
|
||||
private:
|
||||
testing::StrictMock<MockProcTable> mApi;
|
||||
std::unique_ptr<dawn_wire::WireServer> mWireServer;
|
||||
std::unique_ptr<dawn_wire::WireClient> mWireClient;
|
||||
std::unique_ptr<utils::TerribleCommandBuffer> mS2cBuf;
|
||||
std::unique_ptr<utils::TerribleCommandBuffer> mC2sBuf;
|
||||
WGPUDevice mServerDevice;
|
||||
WGPUDevice mClientDevice;
|
||||
WGPUQueue mServerQueue;
|
||||
WGPUQueue mClientQueue;
|
||||
};
|
||||
|
||||
void ExpectInjectedError(WireHolder* wire) {
|
||||
std::string errorMessage;
|
||||
EXPECT_CALL(*wire->Api(),
|
||||
DeviceInjectError(wire->ServerDevice(), WGPUErrorType_Validation, _))
|
||||
.WillOnce(Invoke([&](WGPUDevice device, WGPUErrorType type, const char* message) {
|
||||
errorMessage = message;
|
||||
// Mock the call to the error callback.
|
||||
wire->Api()->CallDeviceSetUncapturedErrorCallbackCallback(device, type, message);
|
||||
}));
|
||||
wire->FlushClient();
|
||||
|
||||
// The error callback should be forwarded to the client.
|
||||
StrictMock<MockCallback<WGPUErrorCallback>> mockErrorCallback;
|
||||
wgpuDeviceSetUncapturedErrorCallback(wire->ClientDevice(), mockErrorCallback.Callback(),
|
||||
mockErrorCallback.MakeUserdata(this));
|
||||
|
||||
EXPECT_CALL(mockErrorCallback, Call(WGPUErrorType_Validation, StrEq(errorMessage), this))
|
||||
.Times(1);
|
||||
wire->FlushServer();
|
||||
}
|
||||
};
|
||||
|
||||
// Test that using objects from a different device is a validation error.
|
||||
TEST_F(WireMultipleDeviceTests, ValidatesSameDevice) {
|
||||
WireHolder wireA;
|
||||
WireHolder wireB;
|
||||
|
||||
// Create the fence
|
||||
WGPUFenceDescriptor desc = {};
|
||||
WGPUFence fenceA = wgpuQueueCreateFence(wireA.ClientQueue(), &desc);
|
||||
|
||||
// Signal with a fence from a different wire.
|
||||
wgpuQueueSignal(wireB.ClientQueue(), fenceA, 1u);
|
||||
|
||||
// We should inject an error into the server.
|
||||
ExpectInjectedError(&wireB);
|
||||
}
|
||||
|
||||
// Test that objects created from mixed devices are an error to use.
|
||||
TEST_F(WireMultipleDeviceTests, DifferentDeviceObjectCreationIsError) {
|
||||
WireHolder wireA;
|
||||
WireHolder wireB;
|
||||
|
||||
// Create a bind group layout on wire A.
|
||||
WGPUBindGroupLayoutDescriptor bglDesc = {};
|
||||
WGPUBindGroupLayout bglA = wgpuDeviceCreateBindGroupLayout(wireA.ClientDevice(), &bglDesc);
|
||||
EXPECT_CALL(*wireA.Api(), DeviceCreateBindGroupLayout(wireA.ServerDevice(), _))
|
||||
.WillOnce(Return(wireA.Api()->GetNewBindGroupLayout()));
|
||||
|
||||
wireA.FlushClient();
|
||||
|
||||
std::array<WGPUBindGroupEntry, 2> entries = {};
|
||||
|
||||
// Create a buffer on wire A.
|
||||
WGPUBufferDescriptor bufferDesc = {};
|
||||
entries[0].buffer = wgpuDeviceCreateBuffer(wireA.ClientDevice(), &bufferDesc);
|
||||
EXPECT_CALL(*wireA.Api(), DeviceCreateBuffer(wireA.ServerDevice(), _))
|
||||
.WillOnce(Return(wireA.Api()->GetNewBuffer()));
|
||||
|
||||
wireA.FlushClient();
|
||||
|
||||
// Create a sampler on wire B.
|
||||
WGPUSamplerDescriptor samplerDesc = {};
|
||||
entries[1].sampler = wgpuDeviceCreateSampler(wireB.ClientDevice(), &samplerDesc);
|
||||
EXPECT_CALL(*wireB.Api(), DeviceCreateSampler(wireB.ServerDevice(), _))
|
||||
.WillOnce(Return(wireB.Api()->GetNewSampler()));
|
||||
|
||||
wireB.FlushClient();
|
||||
|
||||
// Create a bind group on wire A using the bgl (A), buffer (A), and sampler (B).
|
||||
WGPUBindGroupDescriptor bgDesc = {};
|
||||
bgDesc.layout = bglA;
|
||||
bgDesc.entryCount = entries.size();
|
||||
bgDesc.entries = entries.data();
|
||||
WGPUBindGroup bindGroupA = wgpuDeviceCreateBindGroup(wireA.ClientDevice(), &bgDesc);
|
||||
|
||||
// It should inject an error because the sampler is from a different device.
|
||||
ExpectInjectedError(&wireA);
|
||||
|
||||
// The bind group was never created on a server because it failed device validation.
|
||||
// Any commands that use it should error.
|
||||
wgpuBindGroupRelease(bindGroupA);
|
||||
wireA.FlushClient(false);
|
||||
}
|
||||
|
||||
// Test that using objects, included in an extension struct,
|
||||
// from a difference device is a validation error.
|
||||
TEST_F(WireMultipleDeviceTests, ValidatesSameDeviceInExtensionStruct) {
|
||||
WireHolder wireA;
|
||||
WireHolder wireB;
|
||||
|
||||
WGPUShaderModuleDescriptor shaderModuleDesc = {};
|
||||
WGPUShaderModule shaderModuleA =
|
||||
wgpuDeviceCreateShaderModule(wireA.ClientDevice(), &shaderModuleDesc);
|
||||
|
||||
// Flush on wire A. We should see the shader module created.
|
||||
EXPECT_CALL(*wireA.Api(), DeviceCreateShaderModule(wireA.ServerDevice(), _))
|
||||
.WillOnce(Return(wireA.Api()->GetNewShaderModule()));
|
||||
wireA.FlushClient();
|
||||
|
||||
WGPURenderPipelineDescriptorDummyExtension extDesc = {};
|
||||
extDesc.chain.sType = WGPUSType_RenderPipelineDescriptorDummyExtension;
|
||||
extDesc.dummyStage.entryPoint = "main";
|
||||
extDesc.dummyStage.module = shaderModuleA;
|
||||
|
||||
WGPURenderPipelineDescriptor pipelineDesc = {};
|
||||
pipelineDesc.nextInChain = &extDesc.chain;
|
||||
WGPURenderPipeline pipelineB =
|
||||
wgpuDeviceCreateRenderPipeline(wireB.ClientDevice(), &pipelineDesc);
|
||||
|
||||
// We should inject an error into the server.
|
||||
ExpectInjectedError(&wireB);
|
||||
|
||||
// The pipeline was never created on a server because it failed device validation.
|
||||
// Any commands that use it should error.
|
||||
wgpuRenderPipelineRelease(pipelineB);
|
||||
wireB.FlushClient(false);
|
||||
}
|
||||
|
||||
// Test that using objects, included in a chained extension struct,
|
||||
// from a different device is a validation error.
|
||||
TEST_F(WireMultipleDeviceTests, ValidatesSameDeviceSecondInExtensionStructChain) {
|
||||
WireHolder wireA;
|
||||
WireHolder wireB;
|
||||
|
||||
WGPUShaderModuleDescriptor shaderModuleDesc = {};
|
||||
WGPUShaderModule shaderModuleA =
|
||||
wgpuDeviceCreateShaderModule(wireA.ClientDevice(), &shaderModuleDesc);
|
||||
|
||||
// Flush on wire A. We should see the shader module created.
|
||||
EXPECT_CALL(*wireA.Api(), DeviceCreateShaderModule(wireA.ServerDevice(), _))
|
||||
.WillOnce(Return(wireA.Api()->GetNewShaderModule()));
|
||||
wireA.FlushClient();
|
||||
|
||||
WGPUShaderModule shaderModuleB =
|
||||
wgpuDeviceCreateShaderModule(wireB.ClientDevice(), &shaderModuleDesc);
|
||||
|
||||
// Flush on wire B. We should see the shader module created.
|
||||
EXPECT_CALL(*wireB.Api(), DeviceCreateShaderModule(wireB.ServerDevice(), _))
|
||||
.WillOnce(Return(wireB.Api()->GetNewShaderModule()));
|
||||
wireB.FlushClient();
|
||||
|
||||
WGPURenderPipelineDescriptorDummyExtension extDescA = {};
|
||||
extDescA.chain.sType = WGPUSType_RenderPipelineDescriptorDummyExtension;
|
||||
extDescA.dummyStage.entryPoint = "main";
|
||||
extDescA.dummyStage.module = shaderModuleA;
|
||||
|
||||
WGPURenderPipelineDescriptorDummyExtension extDescB = {};
|
||||
extDescB.chain.sType = WGPUSType_RenderPipelineDescriptorDummyExtension;
|
||||
extDescB.chain.next = &extDescA.chain;
|
||||
extDescB.dummyStage.entryPoint = "main";
|
||||
extDescB.dummyStage.module = shaderModuleB;
|
||||
|
||||
// The first extension struct is from Device B, and the second is from A.
|
||||
// We should validate the second struct, is from the same device.
|
||||
WGPURenderPipelineDescriptor pipelineDesc = {};
|
||||
pipelineDesc.nextInChain = &extDescB.chain;
|
||||
WGPURenderPipeline pipelineB =
|
||||
wgpuDeviceCreateRenderPipeline(wireB.ClientDevice(), &pipelineDesc);
|
||||
|
||||
// We should inject an error into the server.
|
||||
ExpectInjectedError(&wireB);
|
||||
|
||||
// The pipeline was never created on a server because it failed device validation.
|
||||
// Any commands that use it should error.
|
||||
wgpuRenderPipelineRelease(pipelineB);
|
||||
wireB.FlushClient(false);
|
||||
}
|
Loading…
Reference in New Issue