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Port invalid SPIR-V tests to SPVASM instead of GLSL.
Bug: dawn:572 Change-Id: I4d244d6837f70720a04236ecb751785e27a14d10 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/44763 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
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@@ -501,33 +501,6 @@ TEST_F(RenderPipelineValidationTest, StorageBufferInVertexShaderNoLayout) {
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ASSERT_DEVICE_ERROR(device.CreateRenderPipeline(&descriptor));
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}
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// Test that a pipeline with defaulted layout may not have multisampled array textures
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// TODO(enga): Also test multisampled cube, cube array, and 3D. These have no GLSL keywords.
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// TODO(cwallez@chromium.org): Convert them to SPIRV ASM to remove the dependency on glslang.
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TEST_F(RenderPipelineValidationTest, MultisampledTexture) {
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utils::ComboRenderPipelineDescriptor descriptor(device);
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descriptor.layout = nullptr;
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descriptor.cFragmentStage.module = fsModule;
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// Base case works.
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descriptor.vertexStage.module =
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utils::CreateShaderModule(device, utils::SingleShaderStage::Vertex, R"(
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#version 450
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layout(set = 0, binding = 0) uniform texture2DMS texture;
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void main() {
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})");
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device.CreateRenderPipeline(&descriptor);
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// texture2DMSArray invalid
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descriptor.vertexStage.module =
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utils::CreateShaderModule(device, utils::SingleShaderStage::Vertex, R"(
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#version 450
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layout(set = 0, binding = 0) uniform texture2DMSArray texture;
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void main() {
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})");
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ASSERT_DEVICE_ERROR(device.CreateRenderPipeline(&descriptor));
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}
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// Tests that strip primitive topologies require an index format
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TEST_F(RenderPipelineValidationTest, StripIndexFormatRequired) {
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constexpr uint32_t kNumStripType = 2u;
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