Split AttachmentStateDescriptor, in order to match web idl

AttachmentStateDescriptor was removed in web idl. Its format info
for color attachment and depth/stencil attachment were split and
added into BlendStateDescriptor (renamed to ColorStateDescriptor)
and DepthStencilStateDescriptor (became optional) respectively.

This change makes dawn project match the revision in web idl.

BUG=dawn:106, dawn:102

Change-Id: If57b060db7b4b5d1124b4a79a3b92a3880047722
Reviewed-on: https://dawn-review.googlesource.com/c/4561
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This commit is contained in:
Yunchao He
2019-02-15 02:20:57 +00:00
committed by Commit Bot service account
parent 4dec7371a2
commit 108bcbd5c9
32 changed files with 178 additions and 270 deletions

View File

@@ -90,7 +90,7 @@ namespace dawn_native { namespace opengl {
}
}
void ApplyBlendState(uint32_t attachment, const BlendStateDescriptor* descriptor) {
void ApplyBlendState(uint32_t attachment, const ColorStateDescriptor* descriptor) {
if (BlendEnabled(descriptor)) {
glEnablei(GL_BLEND, attachment);
glBlendEquationSeparatei(attachment, GLBlendMode(descriptor->colorBlend.operation),
@@ -196,7 +196,7 @@ namespace dawn_native { namespace opengl {
ApplyDepthStencilState(GetDepthStencilStateDescriptor(), &persistentPipelineState);
for (uint32_t attachmentSlot : IterateBitSet(GetColorAttachmentsMask())) {
ApplyBlendState(attachmentSlot, GetBlendStateDescriptor(attachmentSlot));
ApplyBlendState(attachmentSlot, GetColorStateDescriptor(attachmentSlot));
}
}