Reenable D3D12 tests that failed with 'unsupported struct member decoration'

The HLSL writer issue is now fixed.

Fixed: tint:686
Change-Id: I6d4709652d1ca46971a4ad2d150b21ad954ec055
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46450
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
This commit is contained in:
Ben Clayton 2021-04-12 19:49:54 +00:00 committed by Commit Bot service account
parent b06b89e9c2
commit 120818a600

View File

@ -493,13 +493,6 @@ constexpr int kVertexBufferStride = 4 * sizeof(float);
class MultipleWriteThenMultipleReadTests : public DawnTest {
protected:
void SetUp() {
DawnTest::SetUp();
// TODO(crbug.com/tint/686): error: unsupported struct member decoration
DAWN_SKIP_TEST_IF(IsD3D12() && HasToggleEnabled("use_tint_generator"));
}
wgpu::Buffer CreateZeroedBuffer(uint64_t size, wgpu::BufferUsage usage) {
wgpu::BufferDescriptor srcDesc;
srcDesc.size = size;