Update GLSL expectations.

Bug: tint:1358
Change-Id: I161bc350d7c16cbe690c39a2ccda344a2535670c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/75660
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
This commit is contained in:
Stephen White 2022-01-07 09:38:45 +00:00 committed by Tint LUCI CQ
parent e4e7485854
commit 16e8df4467
3 changed files with 4 additions and 3 deletions

View File

@ -2,7 +2,7 @@
precision mediump float;
void main_1() {
mat3 m = mat3(vec3(0.0f, 0.0f, 0.0f), vec3(0.0f, 0.0f, 0.0f), vec3(0.0f, 0.0f, 0.0f));
mat3 m = mat3(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
vec3 x_15 = m[1];
float x_16 = x_15.y;
return;

View File

@ -2,7 +2,7 @@
precision mediump float;
void main_1() {
mat3 m = mat3(vec3(0.0f, 0.0f, 0.0f), vec3(0.0f, 0.0f, 0.0f), vec3(0.0f, 0.0f, 0.0f));
mat3 m = mat3(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
m = mat3(vec3(1.0f, 2.0f, 3.0f), vec3(4.0f, 5.0f, 6.0f), vec3(7.0f, 8.0f, 9.0f));
m[1] = vec3(5.0f, 5.0f, 5.0f);
return;

View File

@ -1,6 +1,8 @@
#version 310 es
precision mediump float;
const vec2 pos[3] = vec2[3](vec2(0.0f, 0.5f), vec2(-0.5f, -0.5f), vec2(0.5f, -0.5f));
struct tint_symbol_1 {
uint VertexIndex;
};
@ -9,7 +11,6 @@ struct tint_symbol_2 {
};
vec4 vtx_main_inner(uint VertexIndex) {
vec2 pos[3] = vec2[3](vec2(0.0f, 0.5f), vec2(-0.5f, -0.5f), vec2(0.5f, -0.5f));
return vec4(pos[VertexIndex], 0.0f, 1.0f);
}